I'm not sure this will be possible as I believe mesh is uploaded via a single HTTP post, which isn't easy to monitor
server-side. It's also possible that the mesh you're trying to upload is unfortunately simply too large and that we
should have (optional) server-side enforced limits. But this is speculation on my part.
Is this a purely local upload or one to a server not on the same system? If the server is on a different system,
possibly you could install a monitoring tool to check your rate of data upload. Naturally, one would expect a server on
a local LAN to be very quick, but a remote one might be different and even on the local scenario, things like slow wifi
might come into play.
Perhaps you could install a monitoring tool on your system
On 24/08/13 17:22, Ai Austin wrote:
I wonder if its possible to get any debugging related to mesh uploads and their
progress (or otherwise).
I think I am timing out even when I set the AckTimeout = 600 as suggested
by Justin and want to try to figure out
the stage at which the problems occur.
I am uploading some Collada meshes that are 20MB up to 100MB in size.. and got
them in once.. but cannot reliably repeat
that especially f I try to vary the upload options to scale the incoming mesh,
or if I add any physics details.
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Justin Clark-Casey (justincc)
OSVW Consulting
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