+1
enough with Greek letters already!
On 6/16/2014 2:18 PM, Justin Clark-Casey wrote:
This wasn't well publicised but some time back I was prevailed upon to
drop the "alpha" tag. You'll notice that it's not in the release
notes or in other related material anymore.
However, I would still feel very uncomfortable calling OpenSimulator
"beta". To me, beta does imply completion of a known set of
features. As others have said later on in this thread, the target is
moving. Some features are fairly mature, others are still fresh,
others have yet to be dreamed up.
I also think it promises a higher level of reliability than I feel
that we currently have. All in all, I don't think that it's a useful
tag and more a marketing term than something useful.
The next talking point becomes "1.0". I continue to think that we are
a pretty long way off that. Also, not being "1.0" has not done some
significant projects any harm, such as node.js (0.10.28). I would
rather underpromise and overdeliver than the other way around.
On 12/06/14 17:02, steve l wrote:
Hi there,
I am not really anybody, just a user of OpenSim. I will give you some
of my thoughts.
I watch OpenSim very carefully and run 6 little servers with various
versions on them. Yes OS has it's issues, but I
think it is ready for prime time in many many ways.
As for it's alpha status-that shocked me. OS is way beyond alpha in
my opinion. If you are going to debate alpha/ beta I
think that one is already over. OS is way beyond alpha. In my opinion
you should just go to version 1 and get it over
with. All good software is a work in progress. OS is software that
works very well in most ways.
Justin I know will fight tooth and nail to keep it back to pre
version 1. Justin is a perfectionist and wants it to be
perfect before it hits final release. I understand that and he does
have a good point. The thing is that you are
constantly adding features to it and that adds bugs to it. My feeling
is to decide what will be a core OS and get that
core to a point of working well and call the core version 1.0. I
think that basically OpenSim is already there. All you
have to decide is what constitutes the core.
The other thing here is public perception. Most of the world looks at
an alpha piece of software and says- "No way! It's
alpha! It will mess up my computer!" Even Beta software has that
stigma attached to it. The public thinks it either it
doesn't work well or will mess up their machine. I know better. I
have used OS for a long time. It is a good, well
designed virtual world server. Yes it crashes sometimes. But all in
all I think it is a better thing overall than any
version of Windows. Especially the earlier versions. Nobody remembers
Windows before version 3.1. Think about it. You
really need to leap to the Version 1.0 ASAP. Your public needs that.
If you want to add on more features, by all means! In my opinion
features should be modular add-ons to the core product.
Kind of like Firefox does with their add-ons. They can be there but
chosen in a .ini file as they are now. You might
even think of releasing a basic core version that starts as such and
a full feature version that has more things turned
on when it is installed. Think about the different versions of
Sin-On-A-Stick. You can choose how many regions you have
in the beginning- very user friendly!
You guys have a really good thing that you have created. You have put
many thousands of hours into it. It is being used
by tons of people in all kinds of environments. Some of those
environments are very high level. OpenSimulator deserves
to be at version 1. If you don't someone will just fork it and call
theirs that. Then everyone will think that the
forked version is the real version. Then you guys will be left in the
dust. Marketing is everything! Just ask Bill Gates
and guys at Apple!
That is my 2 cents!
Steve LaVigne
AngelFire Productions, Inc.
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