BulletXNA is a C# bullet. It works mostly the same, but, if the interface has changed significantly or ordering of processes, it may need an update.
Just a note, you have to edit your config to enable it. Regards Teravus On Sat, Aug 30, 2014 at 11:57 PM, Andre Verwijs <[email protected]> wrote: > > For Bulletsim, the bulletxna Engine will this be maintained or will this be > replaced by default Bulletsim Engine? or keep it for testing purposes ... i > would love to test it, if it worked (witch is not) ... > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
