On April 27, 2015 at 5:26:00 PM, Terry Ford ([email protected]) 
wrote:
Hi Folks,

I'm wondering if someone might provide a bit of info pertaining to fitted mesh?

I'm terrible with mesh, know almost nothing about it, but I am trying to find 
out if OpenSim does indeed support "Fitted" mesh?
I have read that 8.1 does indeed support this, but users are telling me it's 
not working for them and I haven't a clue how to verify this?

Is fitted mesh a viewer technology only maybe supported only by specific 
viewers?
Does the viewer require support from the server for this feature?

Can anyone enlighten me on this topic?

Thank you.



As far as I know, no server change is needed at all. “Fitted mesh” is the same 
as rigged mesh but contains 7 more collision bones. I could be wrong though if 
avatar_lad.xml has anything to do with it in opensim...
-- 
Cinder Roxley
Technical Director, YrGrid
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