The restrictions themselves are entirely server side. Enabling the checkbox
could be done in a matter of minutes. I’ve not looked at the local chat code in
OpenSim, but for the visibility restriction would be somewhat complicated under
the current design.
--
Cinder Roxley
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On June 25, 2015 at 2:01:58 PM, Dahlia Trimble ([email protected]) wrote:
My understanding is that the restrictions and chat/content propagation
limitations would need to be implemented server side, otherwise nothing would
enforce them in older viewers.
On Thu, Jun 25, 2015 at 7:24 AM, Kevin Cozens <[email protected]> wrote:
On 15-06-24 05:41 PM, Cinder Roxley wrote:
It was added to Second Life in 2011; not actually a sim cap either! Just
from a quick glance, references to it exist in comments as not implemented
in OpenSim.
It would be a useful feature to have. Would it be a lot of work to implement
the feature that would let you restrict text chat and viewing of avatars to a
parcel?
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