Currently, the default physics engine, Bullet, will always returns a 1.0 for the time dilation.
Robert On 15-06-26 06:41 PM, Dahlia Trimble wrote: > I have a question about the viewer stats as they exist now. I noticed in the > viewer (Singularity) that Time Dilation as displayed in the viewer stats > display seems to have a binary mode; it's either 1.0 for any sim or physics > frame rate greater than zero, or 0.0 if the frame rate falls to zero. Did someone break this time dilation stat? I used to see values in the 0.8 and 0.9 ranges in the past (going back to the days of 0.6.9) for regions that were heavily loaded or on a server that was too busy to properly handle the load. -- Cheers! Kevin. _______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
