Classification: UNCLASSIFIED Caveats: NONE After some investigation on the VOIP issues with MUMBLE/Murmur module, we decided it was not worth the effort. We are currently designing and implementing an HTML5 based viewer and have focused our front end energies there.
v/r -doug Douglas Maxwell, Ph.D. Science and Technology Manager Virtual World Strategic Applications U.S. Army Research Lab Simulation & Training Technology Center (STTC) (c) (407) 242-0209 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Terry Ford Sent: Monday, September 28, 2015 5:14 PM To: [email protected] Subject: Re: [Opensim-dev] OpenSim - New Mumble/Murmur Module This email was sent from a non-Department of Defense email account, and contained active links. All links are disabled, and require you to copy and paste the address to a Web browser. Please verify the identity of the sender, and confirm authenticity of all links contained within the message. Hello Melanie, Thanks for asking about it. We had some early success on a windows based viewer, but ran into some snags. Cinder was working on it and ran into some issues with qt and we eventually shelved it and I purchased a VIVOX license instead. We had a working OpenSim module installed and working and a custom Firestorm viewer with the needed changes. We had very sporadic luck with a mac version - it was very problematic. Later, Douglas @ MOSES offered to help, but went on to something else instead so no work was done there by him or his team that I'm aware of. There was some talk recently about revisiting it, but some birdies are talking about some potential LL changes to how SLVoice is going to work and we thought we'd wait and see how that shakes out. I'm sure Cinder could point you to the code if you're interested in taking a look at it. I think it would be wonderful for a mumble/murmur solution to be available to the community. Thanks, ~Terry On 9/28/2015 3:49 PM, Melanie wrote: Hi Terry, it's gone quiet around this voice solution - is it still going to become available? - Melanie On 05/01/2015 02:39, Terry Ford wrote: Hi All, Digital Worlds Group, LLC has recently contracted with a viewer developer to help us to create a new Murmur/Mumble Voice solution for OpenSim. We have most of this solution ready for use, but it does need some further work. The solution requires viewer code, opensim code, and the murmur server to be installed and used. We currently have a version of Firestorm with the required code. This viewer code will be on a publicly accessible git repository for all to access and should be easy for all other viewers to grab and include in those releases as well. This solution uses the latest available release of the Murmur Server. We plan to release the OpenSim code as Open Source as well, and intended on using a BSD 3 clause license, but we want to ensure that any and all future changes to this code are contributed back to the community. We hope our code will be included into OpenSim core so that everyone can benefit, but we want to know if anyone would take issue with an included clause that specify all changes to the code be contributed back to the core? Commercial or private use of the code will be permitted for any use, without exclusions, but we want to make sure that everyone can benefit from any changes others make as well, making this a true community owned project. Anyone have any reservations about such a declaration in our license? Thanks. _______________________________________________ Opensim-dev mailing list [email protected]<mailto:[email protected]> Caution-opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected]<mailto:[email protected]> Caution-opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev -- --------------------- Terry Ford DigiWorldz Grid Caution-digiworldz.com Classification: UNCLASSIFIED Caveats: NONE
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