Classification: UNCLASSIFIED
Caveats: NONE

Good Catch, Cinder.  Thank you for letting us know this slipped by.

v/r -doug

Douglas Maxwell, Ph.D.
Science and Technology Manager
Virtual World Strategic Applications
U.S. Army Research Lab
Simulation & Training Technology Center (STTC)
(c) (407) 242-0209


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Cinder Roxley
Sent: Tuesday, January 05, 2016 11:12 AM
To: [email protected]; [email protected]
Subject: [Non-DoD Source] Re: [Opensim-dev] MOSES Pre-release of PhysX 
Integration Code

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________________________________



On January 5, 2016 at 7:52:19 AM, Sean M ([email protected] < 
Caution-mailto:[email protected] > ) wrote:

        
        Greetings,

        Thank you all for attending office hours yesterday and providing 
feedback on our PhysX demonstration. The MOSES Team is now making the 
pre-release source code available for the physics engine and OpenSim 
integration. Below is a link to a tarball with the source code and detailed 
instructions on how to build it under Ubuntu Linux; we have tested the code 
under any other platforms but feel free to try. We look forward to your 
feedback, which you can email me directly ([email protected] < 
Caution-mailto:[email protected] > ).

        PhysX Integration v. 1.0.3:
        
Caution-https://redmine.militarymetaverse.org/attachments/download/3198/moses-physx-1.0.3-src.tar.gz
 < 
Caution-https://redmine.militarymetaverse.org/attachments/download/3198/moses-physx-1.0.3-src.tar.gz
 > 
        

        Thank you,
        Sean Mondesire

It’s not a good idea to ship the source of the physx sdk intact. It violates 
the license agreement with Nvidia. PhysX SDK may only be distributed in "object 
code form and only as fully integrated into Physics Applications." 

-- 
Cinder Roxley
Sent with Airmail

        


Classification: UNCLASSIFIED
Caveats: NONE


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