Classification: UNCLASSIFIED Caveats: NONE Good Catch, Cinder. Thank you for letting us know this slipped by.
v/r -doug Douglas Maxwell, Ph.D. Science and Technology Manager Virtual World Strategic Applications U.S. Army Research Lab Simulation & Training Technology Center (STTC) (c) (407) 242-0209 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Cinder Roxley Sent: Tuesday, January 05, 2016 11:12 AM To: [email protected]; [email protected] Subject: [Non-DoD Source] Re: [Opensim-dev] MOSES Pre-release of PhysX Integration Code All active links contained in this email were disabled. Please verify the identity of the sender, and confirm the authenticity of all links contained within the message prior to copying and pasting the address to a Web browser. ________________________________ On January 5, 2016 at 7:52:19 AM, Sean M ([email protected] < Caution-mailto:[email protected] > ) wrote: Greetings, Thank you all for attending office hours yesterday and providing feedback on our PhysX demonstration. The MOSES Team is now making the pre-release source code available for the physics engine and OpenSim integration. Below is a link to a tarball with the source code and detailed instructions on how to build it under Ubuntu Linux; we have tested the code under any other platforms but feel free to try. We look forward to your feedback, which you can email me directly ([email protected] < Caution-mailto:[email protected] > ). PhysX Integration v. 1.0.3: Caution-https://redmine.militarymetaverse.org/attachments/download/3198/moses-physx-1.0.3-src.tar.gz < Caution-https://redmine.militarymetaverse.org/attachments/download/3198/moses-physx-1.0.3-src.tar.gz > Thank you, Sean Mondesire It’s not a good idea to ship the source of the physx sdk intact. It violates the license agreement with Nvidia. PhysX SDK may only be distributed in "object code form and only as fully integrated into Physics Applications." -- Cinder Roxley Sent with Airmail Classification: UNCLASSIFIED Caveats: NONE
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