Sorry, wrong reply
Ideia Boa wrote: > > What my experience tells me, is that this problem is related to the > regions by server overload or excessive movement of avatars rezz of > prims made by the same time > > Robert Klein wrote: >> Ah, so bandwidth can have a huge impact on performance? I have noticed >> the >> issue is not so frequent while running inside my network as it is coming >> in >> from the internet. Still happens just not so much. >> >> -Robert >> >> >> Lc wrote: >> >>> Hello, >>> >>> Ram could be an issue and the usual motto, the more, the better is true. >>> The other important point, even more important than Ram, is your >>> internet >>> upload stream (server to client). >>> If you run your box on a 1.5mb upload DSLbox, don't expect too much. >>> >>> As exemple, all the regionserver in our grid (k-grid) are on 100mb >>> symetric >>> link to the clients. >>> >>> To sumerize : >>> 1) Bandwith >>> 2) Ram >>> >>> I know we can arrgue, but thoses are really the 2 mains points to take >>> care. >>> >>> Sacha >>> >>> >>> >> >> > > begin:vcard > fn:Ideia Boa > n:Boa;Ideia > note;quoted-printable:Best regards,=0D=0A= > Ideia Boa=0D=0A= > WorldSimTerra=0D=0A= > =0D=0A= > Join the new 3D world revolution : http://www.worldsimterra.com/ > x-mozilla-html:TRUE > url:http://www.worldsimterra.com > version:2.1 > end:vcard > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > ----- Best regards Ideia Boa http://www.worldsimterra.com www.WorldSimTerra.com -- View this message in context: http://n2.nabble.com/Server-Limitations--tp2306648p2311079.html Sent from the opensim-users mailing list archive at Nabble.com.
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