This could go a long way toward poplarizing OpenSim :)

carter

2009/2/13 Ideia Boa <[email protected]>

>  Yes, we need grass. I have lots of cows and no grass. :-)
>
>
>
> Robert Klein wrote:
>
> Ha ha ha, well now we know WHO to blame for our tree addiction. They mention
> in the article it does grass too. Does it? Can we get a complete set of
> instructions or at least options?
>
> Thanks,
>
> -Robert
>
>
> Justin Clark-Casey wrote:
>
>
>  Nah, it's just a fantastically unlikely coincidence.  Really.
>
> Frisby, Adam wrote:
>
>
>  Uhh, isn�t that the tree populator module I submitted into core like
> ~Feb 2007?
>
>
>
> Adam
>
>
>
> *From:* [email protected]
> [mailto:[email protected] 
> <[email protected]>] *On Behalf Of *Jani
> Pirkola
> *Sent:* Friday, 13 February 2009 3:38 AM
> *To:* [email protected]; realxtend
> *Subject:* [Opensim-users] Screenshots from UCI and Openlife's virtual
> living island
>
>
>
> Hi,
>
> Diva gave me some screenshots from vandalized UCI sims:
> http://www.cybertechnews.org/?p=749
> And Openlife has implemented virtual growing plants that seed new ones,
> implemented as a region module I'd guess: http://www.cybertechnews.org/?p=721
>
> Best regards,
> Jani
>
>
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>
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>  --
> justincc
> Justin Clark-Caseyhttp://justincc.wordpress.com
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