This could go a long way toward poplarizing OpenSim :) carter
2009/2/13 Ideia Boa <[email protected]> > Yes, we need grass. I have lots of cows and no grass. :-) > > > > Robert Klein wrote: > > Ha ha ha, well now we know WHO to blame for our tree addiction. They mention > in the article it does grass too. Does it? Can we get a complete set of > instructions or at least options? > > Thanks, > > -Robert > > > Justin Clark-Casey wrote: > > > Nah, it's just a fantastically unlikely coincidence. Really. > > Frisby, Adam wrote: > > > Uhh, isn�t that the tree populator module I submitted into core like > ~Feb 2007? > > > > Adam > > > > *From:* [email protected] > [mailto:[email protected] > <[email protected]>] *On Behalf Of *Jani > Pirkola > *Sent:* Friday, 13 February 2009 3:38 AM > *To:* [email protected]; realxtend > *Subject:* [Opensim-users] Screenshots from UCI and Openlife's virtual > living island > > > > Hi, > > Diva gave me some screenshots from vandalized UCI sims: > http://www.cybertechnews.org/?p=749 > And Openlife has implemented virtual growing plants that seed new ones, > implemented as a region module I'd guess: http://www.cybertechnews.org/?p=721 > > Best regards, > Jani > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > -- > justincc > Justin Clark-Caseyhttp://justincc.wordpress.com > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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