it's an old friend of us :/ Just reduce the bandwith in your viewer and it will be ok.
On Thu, Feb 26, 2009 at 6:02 AM, Ethan Grammatikidis <[email protected]>wrote: > On Wed, 25 Feb 2009 10:37:39 -0500, "Frank W Sweet" > <[email protected]> said: > > This is just an oddity that I have noticed. It happens in all SVNs. > > Come to thinkof it, it also happens in Linden's SL. > > > > Sometimes when an avatar TPs into its home region, there are large > > rectangular holes in the terain. If you walk up to one of the huge > > rectangular holes in the land you can look down and see water way down > > there. Large prims are also sometimes invisible (building roofs, > > monument bases) after a TP. It is not a serious problem because other > > avatars in the same place see things normally, and relogging usually > > fixes it. > > > > Does anyone have any idea why this happens? Like I said, it sometimes > > happens in SL too. > > I only get this temporarily while a sim rezzes, and only quite rarely. > It seems to me to simply be slow rezzing of the terrain, likely affected > by dropped packets. > wow.. wondering how to make it more general and less hard-coded is making > my head hurt. that's a good sign that it's my code > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- http://K-grid.com Just be cause it's Kool
_______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
