Hey Charles, +1 on 2 seperate questions.
Many other system do divide this anyway (security groups vs. distribution group / maillists). Maybe it would be a good idea to separate it as well, to be more flexible. The high end, would be to have a "group in group" way, as in other concepts. I could think that would even work with the viewer... However: I think there are enough ways to communicate. If people are online they could at least meet. While offline, each grid registration needs an email - so anyone has email. But we have a hughe demand on cooperation / security. I would propose rights-relevant part of group to have a higher priority. Cheers, Ralf ------------------------------ Message: 4 Date: Fri, 3 Apr 2009 13:24:28 -0700 (PDT) From: Charles Krinke <c...@pacbell.net> Subject: Re: [Opensim-users] Groups Implementation Discussion To: opensim-users@lists.berlios.de Message-ID: <917144.99471...@web82606.mail.mud.yahoo.com> Content-Type: text/plain; charset="utf-8" Yes, there are two parts to the 'groups' problem. One part is the 'groups' permissions issues for land, objects, builds. Another part is the 'group' messaging issue for communication between various groups, sort of like IM channels, if you will. One the second, I suppose we could go in the IRC or XMPP/Jabber direction, if we thought that might be more fruitful then building our own. Personally, I am tending to focus on the second, but I admit that both are important. Charles _______________________________________________ Opensim-users mailing list Opensim-users@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-users