Hey Paul, Funny you should mention this because I was on Wright Plaza today and noticed most of the textures were blurry like they were not quite finished loading. There is a web board right next to the main teleport pad and it displays the web pages so blurry I can't tell what they are.
-Robert Paul Fishwick wrote: > > We have done extensive testing on a large region using load OAR and > are getting some textures that are blurry. Different textures are blurry > depending > on which opensim instance is being tested, and the blurry nature of the > texture seems to be associated with opensim getting stuck in "loading..." > the offending texture. We have verified that the OAR file has the full > resolution textures for the region. Has anyone else experienced this? I > have seen some other posts > relating to this "blurry texture" problem, but no solutions. > > We tried creating a simple OAR file to demonstrate the problem, however, > while a texture on one opensim instance shows a particular texture to be > blurry, it is not blurry (or resolves) on another instance. > > -paul > > > -- > Paul Fishwick, PhD > Professor and Director, Digital Arts and Sciences Programs > University of Florida > Computer & Information Science and Eng. Dept. > Bldg. CSE, Room 301 > P.O. Box 116120 > Gainesville, FL 32611 > Email: [email protected] > Phone: (352) 392-1414 > Fax: (352) 392-1220 > Web: http://www.cise.ufl.edu/~fishwick > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > -- View this message in context: http://n2.nabble.com/blurry-textures-not-fully-rezzed-in-load-OAR-tp3511283p3512584.html Sent from the opensim-users mailing list archive at Nabble.com. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
