Hello, Mayby somebody on the list here has knowledge or could think about an solution. Since some weeks now have a strange RED message in the Console Window :
02:50:48 - [PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil. A couple of things can cause this. An improper prim breakdown(be sure to set prim_geom to zero after d.GeomDestroy! An improper buildup (creating the geom failed). Or, the Scene Reused a physics actor after disposing it.) This happens on Windows Xp 32bit and also on Windows 2003 Server 64bit. It happens after some times the Sim is up and running. It sucks away slowly the memory of the machine. This error throws on the last 3 offical releases (no experimental branches / gits) my first thought was (as i was playing with some random movement scripts) that a prim has moved to a location unreachable and I tried to isolated the problem by moving all reachable items (i) to a fresh simulator. But problems still occurs. The sim is just running a bunch of rotator scripts (all plain cube prims) .. and about 5-6 sculptie rocks ? As there is no information about the evil item .. what can i do ? best regards and quiet peacefull days .. Wordfromthe Wise (regions connected to the Osgrid) _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
