My recollection is that it was due to a nasty bug on a particular grid. It was never a security thing, just a stopgap to keep things working until they fixed the problem.
Sadly idiots are a universal fact of life wherever you go. The only place I have seen them minimised is in remote island that you can only reach with your own sail boat. The idiots generally have killed themselves before they get that far. :-) Karen --- On Mon, 1/11/10, Imago <[email protected]> wrote: > From: Imago <[email protected]> > Subject: Re: [Opensim-users] Banning "bad" viewers was Re: Can this be done? > To: [email protected] > Date: Monday, January 11, 2010, 10:34 PM > Mostly I want this because of piece > of mind, but also because I am > considering compiling a viewer on Hippo code that will have > a different > channel code altogether that I will probably use for the > sim. If I can lock > off viewers that don't have my exact channel or code then I > can be sure only > official viewers can get in. Right now the sim is only for > friends but if I > open it up to more I wouldn't want idiots coming in and > mucking about the > place. Which is why I was asking. I know that some opensim > *shaking head* I > wish I could remember who and where banned certain viewers > from logging in. > I'm not sure how she/he did it, though, but it got me > curious as to how it's > done. That and I wouldn't really want someone using > something like Cryo or > even Meerkat, but as you said... They probably all have the > same default > code. But if I put in another code and compiled it off of > hippo or Linden's > viewer I could put in my own channel and have others not > able to enter. I > like security and peace of mind, but security in this day > and age is a myth. > (Like those stupid broadcasting things that were supposed > to stop copybot.) > > But I was just curious if anyone had done it or heard of > it. I want to say > openlifegrid did it, but I can't remember so I don't want > to say for sure > until I find it again. (computer crashes suck.) > ----- Original Message ----- > From: "Karen Palen" <[email protected]> > To: <[email protected]> > Sent: Monday, January 11, 2010 11:24 PM > Subject: Re: [Opensim-users] Banning "bad" viewers was Re: > Can this be done? > > > > As I think of it the answer is the same. > > > > The Linden Labs viewer does send an identification and > version number, bat > > that really does very little. Almost every viewer out > there is based on > > the current LL viewer and many people don't bother > changing this code for > > their experimental versions. > > > > For example I just checked and I have a customised LL > viewer where the > > only change is that it will log on to my private sim > by default. The ID > > codes are identical to the original since I never > bothered to change them. > > > > I use it to make sure that my private sim will run OK > with the "official" > > viewer. > > > > I am not really sure why you would want that > restriction though. Should I > > be considering that for my sim? Have I missed > something here? > > > > Sorry. > > > > Karen > > > > --- On Mon, 1/11/10, Imago <[email protected]> > wrote: > > > >> From: Imago <[email protected]> > >> Subject: Re: [Opensim-users] Banning "bad" viewers > was Re: Can this be > >> done? > >> To: [email protected] > >> Date: Monday, January 11, 2010, 10:05 PM > >> I don't think anyone is > >> understanding. :D It's not just Cryo. I want only > >> Linden Lab viewers to be able to login. I've seen > it done > >> on other > >> opensim's. I know people can get around that. But > the point > >> is... Not > >> everyone is a coder. So, while they could compile > and make > >> it look like a > >> Linden Lab viewer then so be it. I just want to > know if > >> there's a mod or > >> string that I can put in to opensim to see what > channel the > >> viewer is > >> sending, and if it's not the right one than to > display an > >> error message that > >> would tell them to download an official release in > order to > >> login. > >> > >> Maybe I should have chosen my words better. > Mentioning Cryo > >> is like > >> mentioning copybot, and responses only seem to be > based on > >> theft and copy > >> protection. I just want to know if there's a > string to > >> block a viewer. I > >> know people have done it I just can't remember > what opensim > >> I saw it done > >> on. I also know that if I had Cryo source code I > could > >> compile and make it > >> look like a Second Life release viewer. But not > everyone is > >> a hacker or a > >> coder or both. Most people don't know how or can't > compile > >> a viewer or are > >> too lazy to. So, they go look for one, and that's > the basis > >> for my thinking > >> most theives are too lazy to try to figure out a > way and > >> will move on to the > >> next target. > >> > >> > >> So, the question I'm asking is: > >> Is there a way for OpenSim to check a viewer > string and > >> allow or disallow > >> based on that, and if so please let me know where > that code > >> is, and if > >> not... Then I'll be burning the midnight oil again > coding > >> one up. > >> > >> ----- Original Message ----- > >> From: "Karen Palen" <[email protected]> > >> To: <[email protected]> > >> Sent: Monday, January 11, 2010 10:44 PM > >> Subject: [Opensim-users] Banning "bad" viewers was > Re: Can > >> this be done? > >> > >> > >> > The short answer is no. > >> > > >> > The more complete answer is that you while > can easily > >> detect some > >> > characteristic of a viewer (or other > software) which > >> identifies that > >> > viewer and use that to ban it, nothing can > stop the > >> authors of that viewer > >> > from changing whatever characteristic you > use. > >> > > >> > Worse yet, whatever characteristic you select > to > >> identify the "bad" > >> > software will inevitably turn up in some > other > >> (innocent) viewer sooner or > >> > later and will cause them to be banned for no > reason. > >> > > >> > The best you could hope to achieve is some > sort of > >> "arms race" between > >> > "bad" viewer creators and sim operators. > >> > > >> > In addition any viewer could be adapted for > piracy. > >> The original > >> > experiments that resulted in > >> libsecondlife/openMetaverse were based on > >> > analysing the data stream between the Second > Life > >> Servers and the viewer > >> > software (at the time ONLY the Linden Labs > viewer) and > >> had access to all > >> > of that information. This was all done > without > >> modifying the viewer in any > >> > way - it was proprietary at the time. > >> > > >> > Sadly the lesson of the endless failures of > DRM > >> schemes elsewhere shows > >> > that the real losers are the honest/innocent > users who > >> are unable to do > >> > the things that they really should expect to > do with > >> the content that they > >> > have purchased. > >> > > >> > For example, I have completely stopped buying > anything > >> in Second Life > >> > since I want to use the inventory I buy in my > private > >> sims as well. Sure I > >> > can use pirate tools to do this, but if I > have to do > >> that to use my > >> > purchases where I want to use them then why > not just > >> steal the stuff in > >> > the first place? > >> > > >> > This is very similar to the situation with > music CDs > >> and DVDs, why build > >> > an expensive collection if you will just have > to > >> re-purchase it in a few > >> > years for the next technology and some DRM > scheme > >> tries to keep me from > >> > playing my collection on the new equipment? > >> > > >> > There are several efforts being directed at > come sort > >> of "portable" > >> > content. I hope that one or more actually > proves to > >> work, but I have no > >> > illusions about that actually happening any > time > >> soon. > >> > > >> > My opinion is that the best we can do at > present is > >> similar to the real > >> > life piracy situation: stop the commercial > marketing > >> of pirated > >> > merchandise as it is detected and reported. > Ban anyone > >> who engages in such > >> > activities and if they persist bring real > world law > >> enforcement to bear. > >> > > >> > For once Linden Labs seems to be using a > reasonable > >> version of this when > >> > they state that the viewer is not the > problem, it is > >> the use of the > >> > viewer. They have promised to act promptly to > ban > >> anyone using any viewer > >> > for piracy. > >> > > >> > Karen > >> > > >> > --- On Mon, 1/11/10, Imago <[email protected]> > >> wrote: > >> > > >> >> Is it possible to stop > >> >> certain viewers from logging > >> >> in to your opensim? Like Cryo? > >> > > >> > > >> > > >> > > >> > > _______________________________________________ > >> > Opensim-users mailing list > >> > [email protected] > >> > https://lists.berlios.de/mailman/listinfo/opensim-users > >> > >> > >> _______________________________________________ > >> Opensim-users mailing list > >> [email protected] > >> https://lists.berlios.de/mailman/listinfo/opensim-users > >> > > > > > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
