if the currency is real, then you need to be cautious. The tax man is watching.
On Tue, Jan 19, 2010 at 5:32 PM, Jane Foxclaw <[email protected]> wrote: > Ok so your point here is that we should NOT go live with currency ? because > I am lost as to what the point it is your trying to make here. > > Sonya > > > On Tue, Jan 19, 2010 at 4:14 PM, Karen Palen <[email protected]>wrote: > >> This is from today's slashdot.org >> >> I know many OpenSim users are planning to set up soem form of currency >> exchange on their grids. THis si one of the aspects that needs to be >> considered before "going live". >> >> Karen >> >> >> http://games.slashdot.org/story/10/01/19/1653240/Virtual-Currency-Becomes-Real-In-South-Korea >> >> Virtual Currency Becomes Real In South Korea on Tuesday January 19, >> @01:29PM >> Posted by Soulskill on Tuesday January 19, @01:29PM >> from the license-to-print-money dept. >> money >> garylian writes "Massively is reporting that the South Korean Supreme >> Court has stated that virtual currency is the equivalent of real-world >> money. For those of you who might not be drawing the link, the core there is >> that selling in-game currency for real money is essentially just an exchange >> of currency and perfectly legal in South Korea. This could have sweeping >> implications for RMT operations the world over, not to mention free-to-play >> games and... well, online games in general. The official story is available >> online from JoongAng Daily." >> >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > -- (\__/) (='.'=) (")_(")
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