I have checked some of them .. The maximum lenght of a Animation Uploaded with Hippo is 30 Seconds. Most of the are longer. Most of the smaller one do not play correct in OSGRID .. i keep on downloading and testing .. best regards Wordfromthe Wise
_____ Von: [email protected] [mailto:[email protected]] Im Auftrag von Fish Kungfu Gesendet: Montag, 8. März 2010 13:37 An: [email protected] Betreff: Re: [Opensim-users] Converting the Carnegie Mellon Animations? Robert... That's a great find! since they are already .bvh files they don't need converting. They just need to be uploaded as an Animation. **BUT**, I just tried to upload one to Second Life and got the error message that animation files must not be larger than 60K. A quick scan of the first set of .bvh files from the link you provided shows most of these files are at least hundreds of kilobytes large. Maybe they can be opened with something like Avimator and edited down. Or, as far as OpenSim goes, maybe there is a config setting to allow larger Animation uploads. Again, I haven't tried uploading to my OpenSim yet. Mine's down this morning. Hopefully someone else can try. Cheers! ~~Fish~~ On Sun, Mar 7, 2010 at 10:23 PM, Robert Klein <[email protected]> wrote: Was anybody successful at converting these animations so we can use them in OpenSim? Seems like over 2500 animations would be worth the effort. http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly -release-of-cmu-motion-database -Robert -- View this message in context: http://n2.nabble.com/Converting-the-Carnegie-Mellon-Animations-tp4693228p469 3228.html Sent from the opensim-users mailing list archive at Nabble.com. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users -- ... . - . -.-. / .- ... - .-. --- -. --- -- -.--
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