yes, this absolutely is one way to go. we successfully experimented with - ec2 linux instances sporting the hippo viewer - streaming the hippo window output as a .flv source - emulating keystrokes to the hippo viewer to move the avatar
all in all this makes a fully qualified client that hits the OpenSimulator as hard as a real client does, still it is scriptable in a limited way. and it would be perfectly scalable via the cloud. -- Dirk -----Ursprüngliche Nachricht----- Von: [email protected] [mailto:[email protected]] Im Auftrag von peter host Gesendet: Dienstag, 22. Juni 2010 12:30 An: [email protected] Betreff: Re: [Opensim-users] Load Testing OpenSim I haven't much dug into that, but it seems to me that a scalable cloud infra should be perfect for what you describe : large numbers of clients for a limited time, *real* different ips,... 1 loader script piloting 'on the fly' created ec2/whaterver client instances, only for the time they're needed. Even for large load tests, the overall cost should noy go beyond a few dollars. > Testing the load of a large number of clients requires a lot of > infrastructure -- multiple client systems and a lot of networking. That makes > stress testing difficult to set up and to create a portable, automated stress > tester. > > -- mb > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
