On 6/25/2010 9:23 AM, Ai Austin wrote:
Diva, this may seem a bit of a silly question, but I assume that we still give link-region commands to Opensim.exe or via the startup-commands script ist and not in the Robust.exe console? If its to the Robust.exe console is there a startup commands equivalent to let us make this automatic?

You can link-region in the sims' console and also in the robust console. You can also link automatically by searching the name (with that special syntax) on the map or by typing&clicking secondlife:// urls on the chat window.

Link-region's on the Robust server make the link permanent, i.e. it stays in the DB until you remove it. It survives reboots. (This is also true for standalones configured for that purpose, like the diva distro, when I do the 0.7 release for it)


So for example will the following in Opensim.exe cause a hyperlink to someone elses grid and which the Gatekeeper then will police?

     link-region 6001,6001 yourgrid.com:8002:Your Region

Yes, this goes to the gatekeeper of yourgrid.com. There is a config var in the [Gatekeeper] section called
AllowTeleportsToAnyRegion
It's true by default, but ppl can make it false, in which case that grid will only allow links to the Default_Regions. So if that would be false in yourgrid.com, that command up there would end up ignoring the requested region.

You mention allowing regions beyond the default one as hypergrid locations... I have seen how to set up default regions and alternative landing locations in the 0.7 Opensim.ini.example, but where are hypergrid permitted and default regions et up? Is there an online wiki page or ex ample in the ini files somewhere?

For now, the default hypergrid regions are the Default ones in the [GridService] section. If ppl feel the need to make the hypergrid default regions different, I can consider adding that.


And I also guess the previous 4096,4096 range between hyperjump locations across the initial and final location home grid xoc, yloc squares still applies? But worth asking in case that has changed.

I think so. To my knowledge, no viewer has fixed this.


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