Okay, tried it with basic physics and the exception appears to be gone, but in its place I get

2010-07-04 23:41:57,110 DEBUG - OpenSim.Region.Framework.Scenes.SceneObjectPart [SPEW]: physics actor is null for 1191e38e-67a6-4677-a3fd-7631dfbb82ae with parent 1191e38e-67a6-4677-a3fd-7631dfbb82ae

over and over.

The exceptions appear when using ODE

On 7/4/2010 11:33 PM, Jor3l Boa wrote:
Hi Chris, try with a diff physics engine and report, maybe that helps

2010/7/4 Chris Kennedy <[email protected] <mailto:[email protected]>>

    Hi, just tried the RC2 of OS 0.7.0 and I still get this endless
    exception appearing in my terminal's output.
    Only way I could get it to stop is to comment out the line in
    SculptMap.cs that throws this exception and recompile OpenSim,
    but I know internally there is still something amiss here.


    -------Original Message --------
    Hi, I am using the latest Master from 0.7.0 Post-Fixes and I keep
    getting an endless stream of exceptions from physics module. What
    could
    be causing this to happen?
    Error pasted below, and it out puts this same error over and over
    endlessly.
    Thank you!

    2010-06-18 21:56:39,562 ERROR -
    OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
    exception processing byte arrays in SculptMap(): e:
    System.ArgumentOutOfRangeException: Parameter must be positive
    and<  Width.
    Parameter name: x
       at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception:
    Caught
    exception processing byte arrays in SculptMap(): e:
    System.ArgumentOutOfRangeException: Parameter must be positive
    and<  Width.
    Parameter name: x
       at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    109
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    121
       at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap,
    SculptType
    sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
    invert) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
    299
       at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
    sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
    invert) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
    185
       at
    OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
    primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
    c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
    339
       at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
    primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
    Boolean isPhysical) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
    509
       at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
    timestep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
    1447
       at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
    timestep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
    880
       at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
    timeStep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
    2756
    2010-06-18 21:56:39,562 ERROR -
    OpenSim.Region.Physics.OdePlugin.OdeScene.Region 5 [PHYSICS]: Caught
    exception processing byte arrays in SculptMap(): e:
    System.ArgumentOutOfRangeException: Parameter must be positive
    and<  Width.
    Parameter name: x
       at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    109, Void .ctor(System.Drawing.Bitmap, Int32), System.Exception:
    Caught
    exception processing byte arrays in SculptMap(): e:
    System.ArgumentOutOfRangeException: Parameter must be positive
    and<  Width.
    Parameter name: x
       at System.Drawing.Bitmap.GetPixel(Int32 x, Int32 y)
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    109
       at PrimMesher.SculptMap..ctor(Bitmap bm, Int32 lod) in c:\Documents
    and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMap.cs:line
    121
       at PrimMesher.SculptMesh._SculptMesh(Bitmap sculptBitmap,
    SculptType
    sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
    invert) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
    299
       at PrimMesher.SculptMesh..ctor(Bitmap sculptBitmap, SculptType
    sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean
    invert) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\SculptMesh.cs:line
    185
       at
    OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMeshFromPrimMesher(String
    primName, PrimitiveBaseShape primShape, Vector3 size, Single lod) in
    c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
    339
       at OpenSim.Region.Physics.Meshing.Meshmerizer.CreateMesh(String
    primName, PrimitiveBaseShape primShape, Vector3 size, Single lod,
    Boolean isPhysical) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\Meshing\Meshmerizer.cs:line
    509
       at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd(Single
    timestep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
    1447
       at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single
    timestep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\ODEPrim.cs:line
    880
       at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single
    timeStep) in c:\Documents and
    
Settings\Chris\Desktop\opensim-070\OpenSim\Region\Physics\OdePlugin\OdePlugin.cs:line
    2756

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