Thanks for the reply. 
i'm now using a teleport trick  to rotate the avatar........ teleport to the 
same position but with different   LookAt,.    It's stupid but it's the only 
resolve i can  figure out.....



> Date: Thu, 29 Jul 2010 13:43:33 -0400
> From: [email protected]
> To: [email protected]
> Subject: Re: [Opensim-users] rotate the avatar
> 
> In the update, you must provide the bodyrotation quaternion.    The
> rotation of the avatar is mostly a client side item.   The viewer
> normally provides that information on each update and the update is
> processed using the bodyrotation as the user's local axis frame for
> 'forward, backward, etc.'   When the updates go out to other people
> about your avatar's rotation they also include the last bodyrotation
> provided by your client.   Other people's clients then probably slerp
> the two rotations to get a smooth rotational movement.
> 
> Regards
> 
> Teravus
> 
> 2010/7/29 QUcupid <[email protected]>:
> > Hi,   i'm writing code for controlling the avatar with balance board.
> > Anyone can told me where can i change the headrotation or bodyrotation?
> > For moving forward and backward or any other movement like SIT_ON_GROUND,
> > FLY ,  i'm using the ANGENTMANAGER.CONTROLFLAGS,   but it seems that the
> > controlflags doesn't work with the headrotation or bodyrotation.
> > many thanks
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> > [email protected]
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> >
> >
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