Thanks for the reply. i'm now using a teleport trick to rotate the avatar........ teleport to the same position but with different LookAt,. It's stupid but it's the only resolve i can figure out.....
> Date: Thu, 29 Jul 2010 13:43:33 -0400 > From: [email protected] > To: [email protected] > Subject: Re: [Opensim-users] rotate the avatar > > In the update, you must provide the bodyrotation quaternion. The > rotation of the avatar is mostly a client side item. The viewer > normally provides that information on each update and the update is > processed using the bodyrotation as the user's local axis frame for > 'forward, backward, etc.' When the updates go out to other people > about your avatar's rotation they also include the last bodyrotation > provided by your client. Other people's clients then probably slerp > the two rotations to get a smooth rotational movement. > > Regards > > Teravus > > 2010/7/29 QUcupid <[email protected]>: > > Hi, i'm writing code for controlling the avatar with balance board. > > Anyone can told me where can i change the headrotation or bodyrotation? > > For moving forward and backward or any other movement like SIT_ON_GROUND, > > FLY , i'm using the ANGENTMANAGER.CONTROLFLAGS, but it seems that the > > controlflags doesn't work with the headrotation or bodyrotation. > > many thanks > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users
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