It may be in there now, but I see a note for Mono 2.8 (release date to be determined)
Parallel Frameworks: New runtime ThreadPool implementation, increases scalability and performance of Mono on multi-core systems (done) - Nicholas Kesick Now at [email protected]! -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Gwyneth Llewelyn Sent: Friday, August 20, 2010 2:23 PM To: [email protected] Subject: [Opensim-users] Multi-core, multi-threading OpenSim Hi all, A simple and stupid question. I was trying to look for some information if OpenSim is multi-threaded and able to automatically run on multiple cores, or if due to some limitations of Mono (unknown to me), this is impossible. Google seems quiet on this (or I might just have been unable to trigger the right combination of keywords that provide me with the answer I need). If so, it would make more sense to launch multiple separate Mono instances, each running a set of regions, instead of having just one instance with all the regions in that server? What would you recommend as a more reasonable configuration? I usually have Linux installations with 4 virtual cores, and from visual observation, only two (sometimes even just one!) is being used all the time by OpenSim and Robust. Does Mono somehow pre-bind to a single core and never changes? (In that case, launching multiple OpenSim instances would all get pre-bound on a single core, thus not really making any difference?) For a server that is exclusively used for OpenSim, it seems a waste to let all those cores run idle... Thanks for any input on this :) Cheers, - Gwyn -- "I'm not building a game. I'm building a new country." -- Philip "Linden" Rosedale, interview to Wired, 2004-05-08 _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
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