The term "3d content" covers a very wide range of things! "NURBS" can be mapped to "sculpties" and uploaded as textures.
A "mesh" cannot be uploaded yet, but you should look at the work being done by the RealExtend group on this front. See http://www.realxtend.org/page.php?pg=downloads for more information. They presently have both an opensimulator add-on and a viewer that handles meshes. However it is in very early development. The viewer (Naali) and the server (Taiga) are both available for Win, Mac and Linux. Karen On Wed, Sep 22, 2010 at 3:13 PM, Doug Hearrington <[email protected]>wrote: > Hello, > > I am in dire need of directions for uploading 3D content created using > Google SketchUP and Blender into OpenSim. Can anyone help me? Thank you! > > Doug > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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