The term "3d content" covers a very wide range of things!

"NURBS" can be mapped to "sculpties" and uploaded as textures.

A "mesh" cannot be uploaded yet, but you should look at the work being done
by the RealExtend group on this front. See
http://www.realxtend.org/page.php?pg=downloads for more information. They
presently have both an opensimulator add-on and a viewer that handles
meshes. However it is in very early development. The viewer (Naali) and the
server (Taiga) are both available for Win, Mac and Linux.

Karen

On Wed, Sep 22, 2010 at 3:13 PM, Doug Hearrington <[email protected]>wrote:

> Hello,
>
> I am in dire need of directions for uploading 3D content created using
> Google SketchUP and Blender into OpenSim. Can anyone help me? Thank you!
>
> Doug
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