On 19/10/10 14:25, Brooks Boyd wrote:
Thanks, that worked! So, now I can see the avatar, but it still begs the
question, why weren't default shape, skin, hair and eyes created? I see
in the /opensim/bin/assets/ folder that there is a
BodyPartsAssetSet/BodyPartsAssetSet.xml file and AssetSets.xml file that
looks like it's referencing it, but those items weren't created in the
new avatar. There's also /bin/inventory/BodyPartsLibrary/ files, and
those weren't created in the avatar's inventory either. The only library
items that got created were texture files. Anything I can do to rectify
that?

Those aren't used to create a new avatar - currently no items are set up by 
default on stock OpenSim.

I'm rather surprised you were able to actually create those parts, since in my last test Viewer 2 would not let you wear anything if it couldn't download your appearance in the first place.

Unfortunately there isn't anything you can do yet, short of having a separate script that creates and sets appearance for a new user (I believe this is how grids do it). Actually, now I think about this there is some code in the XMLRPC module that allows you to specify default body parts/clothing, but I haven't tried to use it and this would require invoking create user via an HTTP XMLRPC call.

Hopefully these issues will be addressed sometime soon.


Brooks


On Tue, Oct 19, 2010 at 1:45 AM, Teravus Ovares <[email protected]
<mailto:[email protected]>> wrote:

    The most common cause of this is the avatar parts not worn with Viewer2.

    To resolve the issue, Create and wear, Shape, Skin, Hair and
    Eyes.     You may have to also create clothes depending on the
    rating of the simulator and your client settings.     once you've
    created these in your inventory and worn them, The client will bake
    a texture and your avatar will appear.   Be warned.  If you don't
    create clothes..   you may appear nude.

    Teravus

    On Tue, Oct 19, 2010 at 2:28 AM, Brooks Boyd
    <[email protected] <mailto:[email protected]>> wrote:


        I'm trying to get an OpenSim server running on a Fedora box, and
        I was able to get most of the installation complete
        successfully, and I can connect to the new server with a client,
        but when I do so, the client is showing no inventory items at
        all (though it does have Library items), including no shape,
        skin, or clothing. The avatar looks like a white gas cloud, and
        does have the "(Loading...)" tag under their name. Creating a
        skin and shape, wearing them, and editing them does nothing. I
        saw some troubleshooting pages about if you wear all the default
        items at once, the viewer makes you look like a cloud due to it
        thinking you're "Ruth", but in this case there are no default
        items, and I was trying wearing only one item at a time.

        Editing the appearance of the clothing item, skin or shape shows
        proper rendered shapes of the avatar in the thumbnail boxes in
        the editing panel, so I'm guessing the mesh is in there
        somewhere, but not loading. Where should I look first to correct
        this? The only customization I made to this server setup is to
        use MySQL instead of SQLite. I'm using the 0.7.0.2 version of
        OpenSim, with the Second Life Viewer 2 client.

        Brooks


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