I am looking at a scripted HUD that shows an avatar where they are on
a grid for Hypergrid advice on distance of jumps... I wonder if
anyone knows if its possible to do the following in an LSL script
a) obtain the grid name an avatr is on
b) obtain details of the avatars home region such as its name and
xloc, yloc sim cell location on the grid
I found out how to obtain the current avatar position region xloc,
yloc using llRegionCorner ()
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