Hi,

What kind of error message does it give? The plugin should be in
Physics/ModularRex.RexOdePlugin.dll and uses RexDotMeshLoader.dll to parse
OGRE mesh collision data.

Cheers,
Mikko

On Mon, Oct 25, 2010 at 11:04 PM, DutchGlory <[email protected]> wrote:

>
> thank you,
>
> the actual compiling is going great, but when is startup,
> RexOpenDynamicsEngine doesn't  load.
>
>
> dutch
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