Hi John,
Depending on what you have in mind, this might also be useful:
Adapting 3D Controllers for Use in Virtual Worlds
It's basically a device driver which runs on the client side (so, no
need to tweak either OpenSim or SL...) and can be changed to adapt to
other HCI input devices, e.g. force-feedback devices, gloves, etc., at
need. Although I haven't seen the actual code, I was told that it was
reasonably simple to change even for a non-expert Windows programmer.
Cheers,
- Gwyn
On 2010/10/30, at 03:31, Lindy McKeown wrote:
Hi John
A quick search came up with these
There are lots of interesting new ways to move your avatar and show
facial expressions.
Hands Free 3D: Second Life Navigation Demo using web cam from Mitch
Kapor's hands free 3D.
Or this one
http://hackaday.com/2009/11/19/another-stationary-bike-vr-rig/
and another
http://moriash.blogspot.com/2006/08/wired.html
Lindy
On 29 October 2010 16:53, john felipe urrego mejia <[email protected]
> wrote:
good night a while ago I saw a video of a man machine interface to
control the avatar of a virtual world, not whether it was or opensim
second life, know anything about this
greetings
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"I'm not building a game. I'm building a new country."
-- Philip "Linden" Rosedale, interview to Wired, 2004-05-08
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