Hi John,

Depending on what you have in mind, this might also be useful:

Adapting 3D Controllers for Use in Virtual Worlds

It's basically a device driver which runs on the client side (so, no need to tweak either OpenSim or SL...) and can be changed to adapt to other HCI input devices, e.g. force-feedback devices, gloves, etc., at need. Although I haven't seen the actual code, I was told that it was reasonably simple to change even for a non-expert Windows programmer.

Cheers,

        - Gwyn

On 2010/10/30, at 03:31, Lindy McKeown wrote:

  Hi John

A quick search came up with these

There are lots of interesting new ways to move your avatar and show facial expressions. Hands Free 3D: Second Life Navigation Demo using web cam from Mitch Kapor's hands free 3D.
Or this one
http://hackaday.com/2009/11/19/another-stationary-bike-vr-rig/

and another
http://moriash.blogspot.com/2006/08/wired.html

Lindy


On 29 October 2010 16:53, john felipe urrego mejia <[email protected] > wrote: good night a while ago I saw a video of a man machine interface to control the avatar of a virtual world, not whether it was or opensim second life, know anything about this

greetings

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"I'm not building a game. I'm building a new country."
  -- Philip "Linden" Rosedale, interview to Wired, 2004-05-08


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