On 08/11/10 12:10, Jeroen van Veen wrote:
Hi Justin,
Thanks for the tip. Currently i have a poi service and an uploader
service(both xmlrpc) and a client which performs the sequence. It works ok,
except that sometimes the libomv uploader fails silently and doesnt time out.
Any idea how to make the texture uploading time out properly? The involved
uploading code is at
https://github.com/phrearch/ppt2os/blob/master/upload_service/Tools.cs
Sorry, I'm afraid I don't know if libomv provides a timeout parameter. Of course, you can also set a Timer yourself and
kill the request if it's taking too long. An example of this can be found in the OAR save asset request code, though
this is the long-winded way of handling this.
kind regards,
Jeroen
On Friday 05 November 2010 00:11:23 Justin Clark-Casey wrote:
On 02/11/10 13:41, Jeroen van Veen wrote:
Hello,
I was wondering what options can be used to upload textures to opensim.
Im trying to upload a ppt to the inventory, converting the ppt with
apache poi. not really sure how to do the last step though.
thanks for the help!
I suspect the easiest way is to convert the ppt with POI beforehand and
then use a libomv client to upload textures rather than trying to do
anything within the OpenSim code itself.
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