Well said Chris/Fleep. I totally agree. This group should either be a little more open and friendly or at least make it clear that that it's not. I find many of the topics covered here have little relevance to me and I just delete them. It's really not that hard. But now and then, something comes across that I need to know and that's the value I find in this group. -Damon
_____ From: [email protected] [mailto:[email protected]] On Behalf Of Fleep Tuque Sent: Saturday, December 18, 2010 6:30 AM To: [email protected] Subject: Re: [Opensim-users] Google Earth for the Human Body I'm not in charge of moderating this list and I will of course honor the guidance of those who do, but I'd like to respectfully voice an objection. I think the original post is of great interest to the community of opensim users. I'm sure I'm not the only one who hopes to see the opensim community continue to grow, and a key component of any community's growth is having communication channels to share relevant information. In my view, something does not have to be only about opensim to be relevant, useful, or of interest to the opensim userbase. And yet in the few months I've been subscribed I've seen several users chastised for sharing relevant information. It's very unwelcoming and surprising to a newcomer. Perhaps it might be helpful for whoever is in charge to write some kind of introductory description on the opensim-users listserv page specifically noting the strict posting guidelines. I have participated in zillions of listservs in my time and I don't think I've ever seen one as restrictive as this one about topicality. I think it's unfortunate and a poor choice if the goal is community growth, but if that is the way it is then that should be very clearly communicated on the listserv sign up page so at least people will understand that this user list is not like other user lists they may have used where broader information sharing is encouraged. Communicating the forum boundaries in advance is far better than (sometimes rudely) chastising people who are trying to share relevant information in good faith and had no way of knowing that it wasn't welcome. Sincerely, - Chris/Fleep Chris M. Collins (SL: Fleep Tuque) Project Manager, UC Second Life Second Life Ambassador, Ohio Learning Network UCit Instructional & Research Computing University of Cincinnati 406E Zimmer Hall PO Box 210088 Cincinnati, OH 45221-0088 (513)556-3018 [email protected] UC Second Life: http://homepages.uc.edu/secondlife OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php On Thu, Dec 16, 2010 at 7:18 PM, Justin Clark-Casey <[email protected]> wrote: Posts to this list should have something to do with OpenSim. I don't know of many good lists for discussing virtual world/environment topics in general. One such is the VirtualWorlds group on Linkedin http://www.linkedin.com/groups?mostPopular= <http://www.linkedin.com/groups?mostPopular=&gid=744527> &gid=744527 (which is members only but anybody who applies is added, afaik). On 16/12/10 23:08, Patricia F Anderson wrote: I didn't find it spammy at all. It was very interesting, and relevant in that the link discussed how avatars might be developing in the future. Are there explicit restrictions or guidelines for posting to the list? Puzzled, Patricia (My apologies if this comes through twice - I accidentally posted from the wrong email address. - Hide quoted text - On Thu, Dec 16, 2010 at 5:56 PM, andrew johnson <[email protected]> wrote: uh - this is spam - so someone needs to delete this one ________________________________ Date: Fri, 17 Dec 2010 07:51:17 +0900 From: [email protected] To: [email protected] Subject: [Opensim-users] Google Earth for the Human Body Behold Google's Body Browser in WebGL -- Google Earth for the Human Body (And the Shape of Avatars to Come) The Google Body Browser is very cool application of WebGL, the 3D graphics protocol that was just integrated into Google Chrome's Beta channel today. To check it out, you'll of course need to download Chrome Beta or Firefox Beta. It displays a human body in full 3D, and at the moment (it's only a 20% complete application), you can move your camera view around it entirely. Detail and take a look here.http://nwn.blogs.com/nwn/2010/12/google-body-browser.html _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users -- Justin Clark-Casey (justincc) http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
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