On 25/02/11 14:40, Jawa Lunk wrote:
I created 3 objects approximately 19m x 5m on my sim, linked them together and got this message on the console... [WATCHDOG]: Timeout detected for thread "Outgoing Packets<Wasteland Falls>". ThreadState = Running. Last tick was 1250ms ago Is this an error that can be dealt with?? I'm using the latest Diva on an XP machine using MySQL thank you!
This indicates that there was a delay in sending outgoing packets, though I don't know why linking objects would cause this. If your sim still works afterwards then I wouldn't worry about the msg.
-- Justin Clark-Casey (justincc) http://justincc.org/blog http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
