On 25/02/11 14:40, Jawa Lunk wrote:

I created 3 objects approximately 19m x 5m on my sim, linked them together
and got this message on the console...


[WATCHDOG]: Timeout detected for thread "Outgoing Packets<Wasteland
Falls>". ThreadState = Running. Last tick was 1250ms ago


Is this an error that can be dealt with??

I'm using the latest Diva on an XP machine using MySQL

thank you!

This indicates that there was a delay in sending outgoing packets, though I don't know why linking objects would cause this. If your sim still works afterwards then I wouldn't worry about the msg.

--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to