I'm just about to implement something and hoped to find someone had already 
done it -- better than the way I dreamed up.  I have a bunch of objects in a 
scene and they need to communicate.  For instance, one object needs to ask 
another "where are you" and get a vector back; one object needs to tell another 
"move two metres down".

Apparently the best method to do this is to pick a communications channel, 
implement a listener for each object and work out a common language they can 
all speak.  Does anyone know a better way of doing it ?

Simon.
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