I'm just about to implement something and hoped to find someone had already done it -- better than the way I dreamed up. I have a bunch of objects in a scene and they need to communicate. For instance, one object needs to ask another "where are you" and get a vector back; one object needs to tell another "move two metres down".
Apparently the best method to do this is to pick a communications channel, implement a listener for each object and work out a common language they can all speak. Does anyone know a better way of doing it ? Simon. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
