On 18/05/11 00:23, InuYasha Meiji wrote:
One comment before I start on the topic... I still can't get groups to work,
seems it writes to the database but can't
read to see what groups a person belongs to on logon, I get errors. Now for the
topic.
I have been using llSetSoundQueueing(TRUE); in conjunction with
llPreloadSound(namesong+nextsong+lastsong); to use
several 10 second sounds to make a nice one min length of forest sounds play
during the day, then when night is detected
it plays six different sounds for a min till it loops again.
In opensim it fails because OS tells me the scripting commands don't exist. Are
those commands eventually coming to us,
or is there another way to do this in opensim?
There's no fundamental reason why llSetSoundQueueing() doesn't exist - it's
just that no one has implemented it yet.
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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