On 5/22/2011 2:28 AM, DutchGlory wrote:
hi,has to do with when prims are saved to the database maybe turn up "sweeps" to make prims "persistent" ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to ; prevent frequently changing objects from heavily loading the region data store. ; If both of these values are set to zero then persistence of all changed objects will happen on every sweep. ; ; Objects will be considered for persistance in the next sweep when they have not changed for this number of seconds MinimumTimeBeforePersistenceConsidered = 30 ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago MaximumTimeBeforePersistenceConsidered = 300 a lower number will perform more sweeps. It has to do with lag or speed of PC, its different for every user.. you can use use the "backup" command after every change, this will update everything... its a little fine tuning.... dutch.. ----- ______________________________________________ OpensimFan (twitter) MetalFan (OSGRID) Dutchlord (My Open Grid) -- View this message in context: http://opensim-users.2152040.n2.nabble.com/Reappearing-prims-in-regions-OS-0-7-2-tp6390572p6390932.html Sent from the opensim-users mailing list archive at Nabble.com. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
Thanks much for the info =) I'll fiddle with these settings and see if it helps. But it is strange though that objects that I've deleted several hours before shutting the server down never get persisted as such, although it doesn't happen after every object deletion. It's seemingly random...
_______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
