I happened to notice on my OpenSim.exe region console for one of the Openvue region servers that a lot of HG transfers were taking place... it was just one HG traveller taking the free boxes into their inventory. There are I guess about a dozen boxes with maybe 500 objects in total contained in them.

But I just happened to note that I could not log on my own avatar to that region while the transfer was taking place. It balked at the region connection point each time. I was able to log in to another region served by a separate machine. So I am pretty sure that ONE foreign avatar on a single OpenSim.exe server with no other load was sufficient to block out login attempts by a local avatar. That does not sound right, and I assume it must be that its not sharing its processing cycles very well with default OpenSim.ini settings? A HG inventory transfer of some hundreds of objects like this can take a minute or two (according to the logs) so it could stall the region for too long in practical situations, just because one avatar takes a free item somewhere on the sim.

I looked and I have "BestAvatarResponsiveness" set as my update priority in [InterestManagemeny] if that is relevant. I am using a very recent (ysterday) 0.7.2 dev master when I observed this.

Anyone seen such a slowdown or have suggestions of how to balance things better?

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