On 10/07/11 12:36, Wayne wrote:
Hi,
Can anyone tell me why I can see some of my objects perfectly in Imprudence and 
others are white blocks with no
textures? Yet, those very same objects that are white blocks are perfectly 
rendered in Phoenix and the others are white
blocks with no textures.
Also, why do some avis look invisible to me except for certain prims they are 
wearing. Each time we log on, I need to
ask my partner to switch the check box in anisotropic filtering and then she 
renders.
What is causing this? Why does it not happen in SL? And why does turning 
anisotropic filtering on and off fix the
rendering of the avi?

Have you tried clearing the cache? I hear sometimes that there can be interference between the assets of different grids (though I'd be surprised if Imprudence suffers from this problem).

If the stuff is visible in other viewers (or visible with workaround), then it's possible that it's a viewer issue rather than an OpenSim issue. I would suggest asking in the viewer project forums/mailing lists.

--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
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