On 7/14/2011 6:22 PM, Justin Clark-Casey wrote:
My first guess would be that you're actually still using sqlite for the region data. I suggest checking your config files.

If that's not the case, then please post the output of "config show" here.

On 14/07/11 14:01, Loralai Aya wrote:
Hi all,

I have been recently having an issue with the new update of OpenSim. Let me start here:

I use my server to host regions only, and the region databases are stored on my server, we connect to a different grid
server where all the user assets and data is stored.

The problem I am having is this. The region server side will appear to be up and running, however it is not populating my region database (mysql). I have edited the GridCommon.ini file with the database and connection information to both my database and the grid servers. Any Idea what I might be doing wrong? I have inclosed my server info below:

CPU GenuineIntel, Intel(R) Xeon(R)CPU E5520 @ 2.27GHz
OS Linux 2.6.18-028stab070.3
Version Parallels Plesk Panel v10.1.1_build1010110120.18 os_SuSE 10.3
php5.2.11-0.1
mysql5.0.45-22.5
mono 2.4.3

Thanks,

Loralai
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I actually found the log file this is what is displayed when it starts loading the DB

2011-07-15 01:56:06,041 INFO- OpenSim.Data.SQLite.SQLiteSimulationData [SQLITE REGION DB]: Sqlite - connecting: URI=file:OpenSim.db,version=3,UseUTF16Encoding=True

2011-07-15 01:56:06,100 DEBUG - OpenSim.Data.Migration [MIGRATIONS]: RegionStore data tables already up to date at revision 21

2011-07-15 01:56:06,348 INFO- OpenSim.Data.SQLite.SQLiteEstateStore [ESTATE DB]: Sqlite - connecting: URI=file:OpenSim.db,version=3,UseUTF16Encoding=True

2011-07-15 01:56:06,351 DEBUG - OpenSim.Data.Migration [MIGRATIONS]: EstateStore data tables already up to date at revision 8

2011-07-15 01:56:06,353 INFO- OpenSim.Region.ClientStack.ClientStackManager [CLIENTSTACK]: Attempting to load OpenSim.Region.ClientStack.LindenUDP.dll

2011-07-15 01:56:06,434 INFO- OpenSim.Region.ClientStack.ClientStackManager [CLIENTSTACK]: Added IClientNetworkServer Interface

But this is what I have set up in the GirdCommon.ini (forgive me but I have replaced some data with ***** for security reasons)

[DatabaseService]
    ;
    ; ### Choose the DB
    ;

    ; SQLite
    ;Include-Storage = "config-include/storage/SQLiteStandalone.ini";

    ; MySql
    ; Uncomment these lines if you want to use mysql storage
    ; Change the connection string to your db details
    StorageProvider = "OpenSim.Data.MySQL.dll"
storage_connection_string="Data Source=localhost;Database=*****;User ID=******;Password=*******;" ; Uncomment this line if you are using MySQL and want to use a different database for estates ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"

[AssetService]

    DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
    AssetLoaderArgs = "assets/AssetSets.xml"

    ;
    ; change this to your grid-wide asset server
    ;
    AssetServerURI = "*******"

[InventoryService]
    ;
    ; change this to your grid-wide inventory server
    ;
    InventoryServerURI = "**********"

[GridService]
    ;
    ; change this to your grid-wide grid server
    ;
    GridServerURI = "*******"
    ;AllowHypergridMapSearch = true

    ;; Directory for map tile images of linked regions
    ; MapTileDirectory = "./maptiles"

    ; === HG ONLY ===
    ;; change this to the address of your Gatekeeper service
    ;; (usually bundled with the rest of the services in one
    ;; Robust server in port 8002, but not always)
    Gatekeeper="********"

[AvatarService]
    ;
    ; change this to your grid-wide grid server
    ;
    AvatarServerURI = "********"

[PresenceService]
    ;
    ; change this to your grid-wide presence server
    ;
    PresenceServerURI = "*******"

[UserAccountService]
    ;
    ; change this to your grid-wide user accounts server
    ;
    UserAccountServerURI = "*******"

[GridUserService]
    ;
    ; change this to your grid-wide user accounts server
    ;
    GridUserServerURI = "*******"

[AuthenticationService]
    ;
    ; change this to your grid-wide authentication server
    ;
    AuthenticationServerURI = "********"

[FriendsService]
    ;
    ; change this to your grid-wide friends server
    ;
    FriendsServerURI = "********"

[HGInventoryAccessModule]
    ;
    ; === HG ONLY ===
    ; Change this to your profile server
    ; accessible from other grids
    ;
    ProfileServerURI = "http://mygridserver.com:8002/user";
;; If you want to protect your assets from being copied by foreign visitors ;; uncomment the next line. You may want to do this on sims that have licensed content.
    ; OutboundPermission = False


[Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and change configs there

    AssetCaching = "FlotsamAssetCache"
    Include-FlotsamCache = "config-include/FlotsamCache.ini"

    ;AssetCaching = "CenomeMemoryAssetCache"
    ;Include-CenomeCache = "config-include/CenomeCache.ini"

    ;AssetCaching = "GlynnTuckerAssetCache"

;; Optionally, the port for the LLProxyLoginModule module can be changed

    ;Setup_LLProxyLoginModule = "9090/"

    ;; Authorization is not on by default, as it depends on external php
    ;AuthorizationServices = "RemoteAuthorizationServicesConnector"


--
Loralai Aya
President
Pawz Group
http://Pawzgroup.com

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