If you look at the stack trace you'll see that this is a completely different error, caused by insufficiently high OSSL permissions.

On 21/07/11 11:18, Markus Metzmacher wrote:
Thanks Jusin,

now, here is the Output with debug info:

System.Reflection.TargetInvocationException: Exception has been thrown by the 
target of an invocation. --->
System.Exception: OSSL Runtime Error: osSetDynamicTextureURL permission denied. 
All OS functions are disabled.
at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.OSSLError (System.String 
msg) [0x00000] in
/home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:198
at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.CheckThreatLevel 
(ThreatLevel level, System.String function)
[0x0000b] in
/home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:228
at (wrapper remoting-invoke-with-check) 
OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api:CheckThreatLevel
(OpenSim.Region.ScriptEngine.Shared.Api.Interfaces.ThreatLevel,string)
at OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osSetDynamicTextureURL 
(System.String dynamicID, System.String
contentType, System.String url, System.String extraParams, Int32 timer) 
[0x00000] in
/home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs:499
at 
OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.osSetDynamicTextureURL
 (System.String dynamicID,
System.String contentType, System.String url, System.String extraParams, Int32 
timer) [0x00000] in
/home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs:148
at SecondLife.Script.default_event_timer () [0x00030] in 
/tmp/1a6874de/41f087e6.0.cs:27
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke 
(object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags 
invokeAttr, System.Reflection.Binder binder,
System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in 
<filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags 
invokeAttr, System.Reflection.Binder binder,
System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in 
<filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] 
parameters) [0x00000] in <filename unknown>:0
at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent 
(System.String state, System.String FunctionName,
System.Object[] args) [0x0006f] in
/home/caseyj/jc/it/v/virtual-environments/specific/second-life/servers/opensim/src/opensim-0.7.1-source/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs:180

 > From: [email protected]
 > Subject: Opensim-users Digest, Vol 47, Issue 40
 > To: [email protected]
 > Date: Thu, 21 Jul 2011 12:00:08 +0200
 >
 > Send Opensim-users mailing list submissions to
 > [email protected]
 >
 > To subscribe or unsubscribe via the World Wide Web, visit
 > https://lists.berlios.de/mailman/listinfo/opensim-users
 > or, via email, send a message with subject or body 'help' to
 > [email protected]
 >
 > You can reach the person managing the list at
 > [email protected]
 >
 > When replying, please edit your Subject line so it is more specific
 > than "Re: Contents of Opensim-users digest..."
 >
 >
 > Today's Topics:
 >
 > 1. Re: OSgrid 4th Birthday party Sun Jul 24 (Justin Clark-Casey)
 > 2. Re: Error on Region (Justin Clark-Casey)
 > 3. Re: Landsales in 0.7.1.1 (Justin Clark-Casey)
 > 4. OpenSim Mesh Testing, LOD and MySQL max_allowed_packet (Ai Austin)
 >
 >
 > ----------------------------------------------------------------------
 >
 > Message: 1
 > Date: Thu, 21 Jul 2011 02:13:25 +0100
 > From: Justin Clark-Casey <[email protected]>
 > To: [email protected]
 > Subject: Re: [Opensim-users] OSgrid 4th Birthday party Sun Jul 24
 > Message-ID: <[email protected]>
 > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
 >
 > Nice, I'll be sure to swing by.
 >
 > On 20/07/11 05:33, paul emery wrote:
 > > Since i haven't seen this mentioned on the list i will. It is this coming
 > > Sunday from 4 to 8 est us. Heck if you come by the Maritime Hotel you can
 > > catch me live singing some originals and playing acoustic blues (shameless
 > > plug i know)
 > >
 > > Quit a bit of the builds are up and looks very impressive so get on os grid
 > > and search the world map for "osg4b festival".
 > >
 > > I am too tired to figure out how to code the hyper grid target for regions
 > > with a space maybe someone else can post it. But if you want to you can hg
 > > to one of our regions and then look for osg4b in the world map.
 > >
 > > http://slurl.com/secondlife/hg.osgrid.org:80:Belfastireland2/128/128/40
 > >
 > > See ya all there.
 > > Casias
 > >
 > > --
 > > View this message in context:
http://opensim-users.2152040.n2.nabble.com/OSgrid-4th-Birthday-party-Sun-Jul-24-tp6601311p6601311.html
 > > Sent from the opensim-users mailing list archive at Nabble.com.
 > > _______________________________________________
 > > Opensim-users mailing list
 > > [email protected]
 > > https://lists.berlios.de/mailman/listinfo/opensim-users
 > >
 >
 > --
 > Justin Clark-Casey (justincc)
 > http://justincc.org/blog
 > http://twitter.com/justincc
 >
 >
 > ------------------------------
 >
 > Message: 2
 > Date: Thu, 21 Jul 2011 02:16:19 +0100
 > From: Justin Clark-Casey <[email protected]>
 > To: [email protected]
 > Subject: Re: [Opensim-users] Error on Region
 > Message-ID: <[email protected]>
 > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
 >
 > The first error requires information on line numbers (run under --debug on 
mono).
 >
 > The second error can have a number of causes I think (e.g. physics object 
going out of scene, below 0 terrain height,
 > etc.). I don't believe that it's fatal (?)
 >
 > On 20/07/11 06:56, Markus Metzmacher wrote:
 > > Dear all,
 > >
 > > perhaps someone can help me. I'm getting the following Error message in 
the console of one region (which is
connected to
 > > a grid). Maybe one of you has a hint, what the reason is for this 2 Errors
 > >
 > > 2011-07-20 06:56:05,436 ERROR - OpenSim.Region.Framework.Scenes.Scene 
[REGION]: Failed with exception
 > > System.Collections.Generic.KeyNotFoundException: The given key was not 
present in the dictionary.
 > > at 
System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item 
(System.String key) [0x00000] in
 > > <filename unknown>:0
 > > at OpenSim.Services.Connectors.GridServicesConnector.GetRegionByPosition 
(UUID scopeID, Int32 x, Int32 y) [0x00000] in
 > > <filename unknown>:0
 > > at 
OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector.GetRegionByPosition
 (UUID scopeID,
 > > Int32 x, Int32 y) [0x00000] in <filename unknown>:0
 > > at 
OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Cross
 > > (OpenSim.Region.Framework.Scenes.SceneObjectGroup grp, Vector3 
attemptedPosition, Boolean silent) [0x00000] in
<filename
 > > unknown>:0
 > > at OpenSim.Region.Framework.Scenes.Scene.CrossPrimGroupIntoNewRegion 
(Vector3 attemptedPosition,
 > > OpenSim.Region.Framework.Scenes.SceneObjectGroup grp, Boolean silent) [0x00000] 
in <filename unknown>:0
 > > at OpenSim.Region.Framework.Scenes.SceneObjectGroup.set_AbsolutePosition 
(Vector3 value) [0x00000] in <filename
unknown>:0
 > > at OpenSim.Region.Framework.Scenes.SceneObjectPart.PhysicsRequestingTerseUpdate 
() [0x00000] in <filename unknown>:0
 > > at OpenSim.Region.Physics.Manager.PhysicsActor.RequestPhysicsterseUpdate () 
[0x00000] in <filename unknown>:0
 > > at OpenSim.Region.Physics.OdePlugin.OdePrim.UpdatePositionAndVelocity () 
[0x00000] in <filename unknown>:0
 > > at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (Single timeStep) 
[0x00000] in <filename unknown>:0
 > > at OpenSim.Region.Framework.Scenes.SceneGraph.UpdatePhysics (Double elapsed) 
[0x00000] in <filename unknown>:0
 > > at OpenSim.Region.Framework.Scenes.Scene.Update () [0x00000] in <filename 
unknown>:0 On Region: IMBMedia
 > > 2011-07-20 06:56:05,523 ERROR - 
OpenSim.Region.Framework.Scenes.SceneObjectPart [PHYSICS]: Physical Object went out of
 > > bounds
 > >
 > > Thanks and Regards
 > > Markus
 > >
 > >
 > >
 > > _______________________________________________
 > > Opensim-users mailing list
 > > [email protected]
 > > https://lists.berlios.de/mailman/listinfo/opensim-users
 >
 >
 > --
 > Justin Clark-Casey (justincc)
 > http://justincc.org/blog
 > http://twitter.com/justincc
 >
 >
 > ------------------------------
 >
 > Message: 3
 > Date: Thu, 21 Jul 2011 02:51:03 +0100
 > From: Justin Clark-Casey <[email protected]>
 > To: [email protected]
 > Subject: Re: [Opensim-users] Landsales in 0.7.1.1
 > Message-ID: <[email protected]>
 > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
 >
 > On 20/07/11 09:34, Per Mint wrote:
 > > Hi Justin,
 > > thank you for your help !
 > > I managed to configure god mode and make it work, as well for helperuri.
 >
 > I'd be very interested to know which approach you took for helperuri. Are 
you on a standalone and just pointing it at
 > your standalone address? Then we can put at least a little bit of 
documentation up somewhere.
 >
 > > I am now looking for user management functionnality. Particularly, I could 
not kick (eject) a normal account avatar. Is
 > > there something special to configure ? I was using Imprudence 1.3.2 stable 
though.
 >
 > Not sure exactly what you mean. Do you mean kick all users in the debug menu?
 >
 > --
 > Justin Clark-Casey (justincc)
 > http://justincc.org/blog
 > http://twitter.com/justincc
 >
 >
 > ------------------------------
 >
 > Message: 4
 > Date: Thu, 21 Jul 2011 10:58:20 +0100
 > From: Ai Austin <[email protected]>
 > To: [email protected]
 > Subject: [Opensim-users] OpenSim Mesh Testing, LOD and MySQL
 > max_allowed_packet
 > Message-ID: <[email protected]>
 > Content-Type: text/plain; charset="us-ascii"; format=flowed
 >
 > I have been doing some more testing of meshes into OpenSim (r/16234
 > from a day or two ago, so quite recent on the server side).
 >
 > I have been using various viewers for upload, and for viewing the
 > meshes in my tests.
 >
 > With some large Collada meshes, I noticed some errors saying that the
 > asset was not benign stored due to the limit on max_allowed_packet..
 > which it seems by default for the server side is 1MB in MySQL.
 > Funnily though the meshes that said they failed to store did seem to
 > persist in world and in inventory, and could be rezzed out of
 > inventory even afyer the OpenSim.exe error was indicated. A bit odd
 > I thought. I upped the max_allowed_packet to 16MB and the meshes
 > were stored fine. The answer is to add max_allowed_packet=16M into
 > the [mysqld] section of your MySQL config .ini file.
 >
 > [mysqld]
 > max_allowed_packet
 >
 > See this for information, where it explicitly indicates that the
 > server size is set low at 1MB and you may need to increase it if you
 > work with large BLOBS, which I assume Collada content is stored in...
 >
 > http://dev.mysql.com/doc/refman/5.5/en/packet-too-large.html
 >
 > The other thing I have noticed is that there is a change in the
 > rendering in world of my complex meshes between LL 2.7.2 and 2.7.4
 > viewers. For ones UPLOADED in 2.7.2 (or Kirstens S21 RC1) on OpenSim
 > r/16234 they render fine in both 2.7.2 and 2.7.4 viewers with LOD
 > handled well as you zoom out. BUT, for ones uploaded in LL 2.7.4
 > (exactly the same model, and exactly the same OpenASim.exe server),
 > the LOD is handled poorly, and soe quite large parts of the meshes
 > disappear even when only zooming out 30-60 metres. It looks
 > bad. See the three progressively more zoomed out examples here for
 > the LL 2.7.4 uploaded mesh, whereeas the vehicle looks the same with
 > all parts intact at all three zoom distances with a LL 2.7.2 viewer
 > uploaded mesh
 >
 > 
http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-1.jpg
 > 
http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-2.jpg
 > 
http://www.aiai.ed.ac.uk/~bat/EXPORT/3D/SC-Images-2011-07-19/Supercar-Mesh-Test-Zoom-3.jpg
 >
 > Anyone else have any experience to report on mesh testing on OpenSim 0.7.2 
dev?
 >
 >
 >
 > ------------------------------
 >
 > _______________________________________________
 > Opensim-users mailing list
 > [email protected]
 > https://lists.berlios.de/mailman/listinfo/opensim-users
 >
 >
 > End of Opensim-users Digest, Vol 47, Issue 40
 > *********************************************



_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users


--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to