Yes I have used it and it DOES work just fine! The only question I have is what if the visitor modifies existing objects?
If that is not permitted then it looks like you have a workable solution. On 09/17/2011 12:07 PM, Fleep Tuque wrote: > If you right click on the land parcel to bring up the "About Land" menu, it > should be on the About Land > Objects tab of whichever viewer you're using. > I haven't tested to see if this actually works in opensim, though, would be > good to know if it does or not! > > - Chris/Fleep > > > Chris M. Collins (SL: Fleep Tuque) > Project Manager, UC Second Life > UCit Instructional & Research Computing > University of Cincinnati > 406E Zimmer Hall > PO Box 210088 > Cincinnati, OH 45221-0088 > (513)556-3018 > [email protected] > > http://www.uc.edu/ucit/learningtools/secondlife.html > > On Sat, Sep 17, 2011 at 2:26 PM, Wayne <[email protected]> wrote: > >> Hi James, >> I didn't know of that command. >> Where can I find that? >> On Sep 17, 2011 1:59 PM, "James" <[email protected]> wrote: >>> Wayne >>> >>> >>> >>> Am not sure if this works in Opensim but couldn't you use the "autoreturn >>> other residents' objects" after X minutes? This would return all items >> that >>> are not owned by the land owner. >>> >>> >>> >>> James >>> >>> >>> >>> _____ >>> >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Wayne >>> Sent: 17 September 2011 16:47 >>> To: [email protected] >>> Subject: [Opensim-users] Expiration Parameter >>> >>> >>> >>> Does anyone know if there is a way to set a parameter to reset a region >> back >>> to original settings after a given period of time? >>> >>> >>> >>> I have a demo region that I would like people to visit and practice >>> building, kind of like a sandbox, but I don't want them living there. lol >>> >>> >>> >>> The script or parameter would need to know how long the person was there >> and >>> after, say 10 minutes, restart the region. Only one person at a time will >>> be allowed on the demo sim, so keeping track of multiple avatar times and >>> objects is not a problem. >>> >>> >>> >>> Thank you in advance, >>> >>> Wayne >>> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> >> > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
