Your suggestion worked like a charm -- thank you! I couldn't drop the new folder onto my avatar but I was able to "replace" the [corrupted] avatar textures with the newly created avatar components in the new folder.
Again, thank you. Best, Kay On Sat, Sep 24, 2011 at 6:00 AM, Neil Canham <[email protected]> wrote: > > You could try creating a folder with a new skin, shape, hair and eyes. > Then wear that - hopefully this will bake properly and upload new baked > textures. Then you can re-wear your proper avatar. ymmv :-) > > Neil > > On Sat, Sep 24, 2011 at 11:43 AM, Kay McLennan > <[email protected]>wrote: > >> After using the "appearance show" server command I discovered my avatar >> has "corrupt" baked textures. Further, I may have compounded the problem by >> clearing my cache (with a note on the Imprudence Release Notes page -- at >> http://wiki.kokuaviewer.org/wiki/Imprudence:All_Release_Notes -- that >> reads, "Clearing cache causes "body parts not found" error and your avatar >> to login as a cloud"). Yet with the Imprudence log "workaround" to the >> "body parts not found" error to "change your shape then relog," when I try >> to change my avatar's shape I get a message that says, "Cannot change >> appearance until clothes and shape are loaded." >> >> Note: My seemingly permanent "gas" [corrupt baked textures] state started >> after switching back and forth a number of times between the SL viewer 2 and >> the Imprudence viewer 1.3.2. >> >> Is there a way to fix an OpenSim avatar with corrupt baked textures? >> >> Thank you in advance. >> >> Best, >> Kay >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> >> > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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