Try setting enable_adaptive_throttles to true. -ste
On Oct 18, 2011, at 11:54 AM, "Ovi Chris Rouly" <[email protected]> wrote: > Hello, > > I've recently started driving my OpenSim 0.7.2 with the OpenMetaverse 0.9.1. > The network I use is a dedicated 10/100Mbps switch with less than 10 meters > of cable between the OS server-side and the OM client(s)-side. > > Question: has anyone noticed that the OS server-side can be overwhelmed > quite easily (>6 avatars) if they all enter at the same time (<1sec)? Does > anyone know the "fix" or "config" remedy? > > Detail: On the other hand, I have no trouble supporting +25 avatars if I > start them one at a time and let each one completely rez. Moreover, my OS > host (16 core dual-Xeon) has demonstrated the ability to reliably render +12 > of the +25 avatars playing independent animations quite easily. > > Thank you, > > Chris > >>>>>>>>>>>>>>>>>> > > > ----- Original Message ----- > From: "Vanish" <[email protected]> > To: <[email protected]> > Sent: Tuesday, October 18, 2011 11:39 AM > Subject: Re: [Opensim-users] Animations > > >> I don't have much else to contribute to this topic, but I wanted to thank >> Karen for this very nice reply, which is a very welcome break from the >> usual hyperbole surrounding the subject. >> >> I'd like to add that copyright is far from being universal around the >> world, and here in germany, for example, the law is less strict than it is >> in the U.S. We don't have the fair-use doctrine, but we do have some very >> clear exceptions from the general copyright (for example, the right to >> make private copies under certain circumstances). As far as litigation and >> actual pursuit of copyright goes, that's another matter entirely. >> >> Greetings >> V >> >>> Consider this an introduction to the whole content piracy issue. >>> >>> It is not nearly as one sided as many would have you believe. >>> >>> FWIW, IRL I am a retired IP lawyer so I know something of the issues and >>> the practical results are not very satisfying to either side. >>> >>> For example under current US law if you purchased the "content" on >>> physical media such as a CD or USB stick then you OWN that piece of >>> hardware and can resell it to anyone, provided that you do not keep a >>> copy. >>> >>> However if you merely downloaded the content then you are merely >>> "renting" it! >>> >>> I think you can see why many people on both sides of the issue are upset >>> - we (i.e. judges) simply have not had time to work out what is truly >>> fair to everyone! >>> >>> Another example is the actual statute. >>> >>> If you look up 17 USC 101 (US copyright statutes) then you find about 20 >>> line defining what is "protected work" then the next 5000 line define >>> limitations and exceptions that is what is NOT copyright-able! >>> >>> The largest publisher of books n the world (US Govt) cannot copyright >>> anything for example. Teachers and libraries get some blanket exemptions >>> as well. >>> >>> Worse yet, as a content creator myself the "ownership" of content even >>> content that YOU have created is far from clear. Linden Labs lays some >>> claim to YOUR work! The exact nature of this is undefined at present, >>> but at various times they have simply forbidden ALL export of ANY >>> content, even content that I created. >>> >>> At that point I moved all of my stores etc. out of Second Life, and >>> rarely even visit any more. >>> >>> MY solution has been to create stuff on my own private "Diva" grid then >>> IMPORT it wherever I want to use it. Even that gets a hassle from >>> paranoid grid owners sometimes. >>> >>> While I do not condone the piracy that is happening, I do understand the >>> frustration that causes it. >>> >>> Karen >>> >>> On 10/16/2011 10:50 AM, Wayne wrote: >>>> Hi Lindy and thank you. >>>> >>>> I've spent hundreds of dollars on animations in SL and I think it's a >>>> crime >>>> to find that, in essence, I am only renting them. >>>> >>>> Sorry, just had to vent. lol >>>> >>>> Wayne >>>> On Sun, Oct 16, 2011 at 1:30 PM, Lindy Orwin >>>> <[email protected]>wrote: >>>> >>>>> Wayne >>>>> You can find some animations for free on >>>>> http://www.lindakellie.com/ >>>>> Lindy >>>>> >>>>> On 16 October 2011 08:28, Wayne <[email protected]> wrote: >>>>> >>>>>> Hi Everyone, >>>>>> >>>>>> Does anyone know how to get animations that I purchased in SL to >>>>>> opensim? >>>>>> >>>>>> Thanks >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Opensim-users mailing list >>>>>> [email protected] >>>>>> https://lists.berlios.de/mailman/listinfo/opensim-users >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> Opensim-users mailing list >>>>> [email protected] >>>>> https://lists.berlios.de/mailman/listinfo/opensim-users >>>>> >>>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> Opensim-users mailing list >>>> [email protected] >>>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >> >> >> -- >> The Twilight’s Green Illuminate Beam, >> This Great ImBalance, that I’ve seen, >> That Trees Got Icy Branches and, >> The Good In Bad, That God I’ve Been. >> >> http://tgib.co.uk/ >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
