OK May be it's not!
I tried that:
File OpenSim.cs around line 200
I commented 2 lines
if (m_sceneManager.Scenes.Count == 1) // If there is only one
region, select it
ChangeSelectedRegion("region",
new string[] {"change", "region",
m_sceneManager.Scenes[0].RegionInfo.RegionName});
//else
//ChangeSelectedRegion("region", new string[] {"change",
"region", "root"});
and with a startup_commands.txt containing
change region your_favorite_region
I have obtained on the console:
Region (your_favorite_region) #
==========================
Remark : I'm not able to test the whole OpenSim consequence. When there is
not a change region in the startup_commands.txt, the console displays:
Region#
I suppose that the best solution is to move
//Run Startup Commands
if (String.IsNullOrEmpty(m_startupCommandsFile))
{
m_log.Info("[STARTUP]: No startup command script specified.
Moving on...");
}
else
{
RunCommandScript(m_startupCommandsFile);
}
after
// For now, start at the 'root' level by default
if (m_sceneManager.Scenes.Count == 1) // If there is only one
region, select it
ChangeSelectedRegion("region",
new string[] {"change", "region",
m_sceneManager.Scenes[0].RegionInfo.RegionName});
else
ChangeSelectedRegion("region", new string[] {"change",
"region", "root"});
GCI
----- Original Message -----
From: "Garmin Kawaguichi" <[email protected]>
Sent: Friday, October 28, 2011 12:19 PM
Subject: Re: [Opensim-users] Change console prompt
>----- Original Message -----
From: "Gudule Lapointe" <[email protected]>
Sent: Thursday, October 27, 2011 10:18 PM
Subject: Re: [Opensim-users] Change console prompt
Of course, if I type "show info" or "show regions", I know where I am. I
would just want to see it immediately, to choose the right console
quicker.
... ...
If it is possible to have a command file executed at the very end of
OpenSim
init, that will be useful for all, but it's beyond me :))
GCI
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