On Mon, Nov 28, 2011 at 4:26 PM, Justin Clark-Casey <[email protected]> wrote: > I'd love to implement a capability for this but I'm reluctant to do it > before looking at improving the default asset service with file system > storage, de-duping and compression since I would expect that implement IAR > viewer upload (as an option) would put more strain on this system. not to mention that it would be obserdly complex to do this in a reliable fashion since you would have to 1 unpack the archive 2 enumerate and dedupe all of the assets 3 rez the prim assets and upload the texture text assets 4 actually build each asset (and i don't think any viewer has CURRENT clothing asset import) 5 rebuild the inventory folders
and im not sure if i have the correct steps and stages (but i think im close) -- Robert L Martin _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
