On Mon, Nov 28, 2011 at 4:26 PM, Justin Clark-Casey
<[email protected]> wrote:
>  I'd love to implement a capability for this but I'm reluctant to do it
> before looking at improving the default asset service with file system
> storage, de-duping and compression since I would expect that implement IAR
> viewer upload (as an option) would put more strain on this system.
 not to mention that it would be obserdly complex to do this in a
reliable fashion since you would have to
1 unpack the archive
2 enumerate and dedupe all of the assets
3 rez the prim assets and upload the texture text assets
4 actually build each asset (and i don't think any viewer has CURRENT
clothing asset import)
5 rebuild the inventory folders

and im not sure if i have the correct steps and stages (but i think im close)


-- 
Robert L Martin
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to