hello every one,
I created a presentation room, and found some scripts to make presentations. I 
added these scripts but i couldnt make a presentation on the board�how can i 
work it or upload a ppt?
thanks
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
 � � � � � �screen display/////// � � � � � �initially created by Anthony 
Bundy, i3D Inc./////// � � � � � ��/////// � � � � � � Date Jan 12, 2008/////// 
� � � � � ��/////// � � � � � � This script listens on a certain channel for a 
message/////// � � � � � � SETTEXTURE::(key) where (key) is the texture key to 
show on its display face/////// � � � � � ��/////// � � � � � � Copyright (C) 
<2008> �<i3D Inc.>/////// � � � � � � Contact: [email protected]/////// � � � � � 
��/////// � � � � � � � � This program is free software: you can redistribute 
it and/or modify/////// � � � � � � � � it under the terms of the GNU General 
Public License as published by/////// � � � � � � � � the Free Software 
Foundation, either version 3 of the License, or/////// � � � � � � � � (at your 
option) any later version./////// � � � � � ��/////// � � � � � � � � This 
program is distributed in 
 the
hope that it will be useful,/////// � � � � � � � � but WITHOUT ANY WARRANTY; 
without even the implied warranty of/////// � � � � � � � � MERCHANTABILITY or 
FITNESS FOR A PARTICULAR PURPOSE. �See the/////// � � � � � � � � GNU General 
Public License for more details./////// � � � � � ��/////// � � � � � � � � You 
should have received a copy of the GNU General Public License/////// � � � � � 
� � � along with this program. �If not, see 
<http://www.gnu.org/licenses/>./////// � � � � � � � ��/////// � � � � � � � � 
Contact: [email protected]/////// � � � � � � � ��/////// � � � � � � 
�//////////////////////////////////////////////////////////////////////////////////////
 � �
// Inputs
// Output
// Chat Channels used� � integer debugChannel = DEBUG_CHANNEL;
� � integer chatOffset = -225847536; � � � �// chat channel the display should 
listen to.� � integer chat2Display;
// Link Channels used� � integer link2All = -4873920;
// Global declarations� � integer debug = 0; � � � � � � � �// for debugging� � 
integer myListener;� � list myMessage;� � integer currentChannel = 0;� � 
integer channelButtonLinkNum;� � key channelButtonTexture = 
"587e7e4f-0485-72cc-809a-ccc40e88aded";
� � key slide; // texture key for an X indicating there is no slide for that 
spot
� � integer displayFace = 2;� � // integer displayFace = 2;
/////////////////////////////////////////////////////////////////////////////////////////STATE
 STATE STATE STATE STATE STATE STATE STATE STATE STATE STATE STATE STATE 
STATE///////////////////////////////////////////////////////////////////////////////////////////
 � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 
� � //// � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 
� � � � � � //// � � � � � � � � � � � � �DEFAULT STATE � � � � � � � � � � � � 
� � � � � � � � � �//// � � � � � � � � � � � � � � � � � � � � � � � � � � � � 
� � � � � � � � � � � � � //// � � � � � � � � � � � � � � � � � � � � � � � � 
� � � � � � � � � � � � � � � � � 
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////default�{�
 � state_entry()�� � {� � � � chat2Display = chatOffset+currentChannel;� � � � 
llListenRemove(myListener);� � 
 � �
myListener = llListen(chat2Display, "", NULL_KEY, "");� � }� � listen(integer 
channel, string name, key id, string message)�� � {� � � � if 
(llSubStringIndex(message, "SETTEXTURE::") > -1)�� � � � {� � � � � � // 
message is to set the texture key, -1 is for 0 based indexing on the 
characters� � � � � � slide = (key)llDeleteSubString(message, 0, 
llStringLength("SETTEXTURE::") - 1);� � � � � � if(debug > 0) 
llSay(DEBUG_CHANNEL,"slide: " + (string)slide);� � � � � � if (slide)�� � � � � 
� {� � � � � � � � // slide is a valid key� � � � � � � � llSetTexture(slide, 
displayFace);� � � � � � }� � � � }� � }� � touch_start(integer total_number)� 
� {� � � � if ( llDetectedGroup(0) ) // agent is in same active group as this 
object� � � � {� � � � � � if (llGetLinkName( llDetectedLinkNumber(0) ) == 
"channel")�� � � � � � {� � � � � � � � channelButtonLinkNum = 
llDetectedLinkNumber(0);� � � � � � � � currentChannel = (++currentChannel)%4;� 
� � � � � � � chat2Display =
chatOffset+currentChannel;� � � � � � � ��� � � � � � � � // set the channel 
texture offset� � � � � � � � llSetLinkPrimitiveParams(channelButtonLinkNum, 
[PRIM_TEXTURE, displayFace,� � � � � � � � � � channelButtonTexture, 
<1.0,0.25,0.0>,<0.0, .375 - (.25*currentChannel) ,0.0>,0.0]);� � � � � � � � 
llListenRemove(myListener);� � � � � � � � myListener = llListen(chat2Display, 
"", NULL_KEY, "");� � � � � � � � // llWhisper(0,"Channel set to " + 
(string)chat2Display);� � � � � � }� � � � }� � � ��� � }� � 
link_message(integer sender_number, integer number, string message, key id)�� � 
{� � � � if (number == link2All)�� � � � {� � � � � � myMessage = 
llParseString2List(message, ["::"], [""]);� � � � � � if 
(llList2String(myMessage, 0) == "channel")�� � � � � � {� � � � � � � � 
currentChannel = (integer)llList2String(myMessage, 1);� � � � � � � � 
chat2Display = chatOffset+currentChannel;� � � � � � � � 
llListenRemove(myListener);� � � � � � � � myListener = llListen(chat2Display, 
 "",
NULL_KEY, "");� � � � � � � ��� � � � � � }� � � � � ��� � � � � � 
myMessage=[];� � � � � ��� � � � }� � }� ��}

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