I'm not sure there's a site, but my recollection is that folders with type -1 are ordinary folders. Folders with other
numbers (which conform to the InventoryType enum found in the OpenMetaverse library) are folders which normally contain
objects of that type (e.g. Objects, Body Parts, Scripts). These have the different inventory icons on folders that I
think you still see in the avatar's inventory in a viewer).
I believe the library loader uses these same numbers too.
A word of warning - library access in OpenSim is currently a little bit broken. In particular, I believe there are
problems with copying things such as scripts, or accessing them if you're previously accessed them. This last can be
fixed with a viewer cache clear but that's not much of a solution.
On 12/01/12 16:51, Cuddles McCann wrote:
Greetings,
I am creating a library for the school grid, using only things that are in the
inventory and acquired through open
source offerings. I've figured out everything except the file type in the xml
files for folders (i.e.
TexturesLirbraryFolders). In looking through the DB most of the folders are -1
and I see that all the system folders
have the same number for each one. Is there an site that explains
Inventory/Library folder types?
Cuddles
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Justin Clark-Casey (justincc)
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