Oh, good :) That worked like a charm.
Thank you very much Trinity!

On 1/18/2012 5:43 PM, Trinity wrote:
try using the flag NPC

On Wed, Jan 18, 2012 at 7:21 AM, Chris <[email protected] <mailto:[email protected]>> wrote:

    Hello all. I'm having a bit of trouble getting my sensor scripts
    to detect NPC's now on git r/17830.

    In my script I have tried using

    npc = osNpcCreate(firstname, lastname, pos, npc_note,
    OS_NPC_NOT_OWNED);

    as well as

    npc = osNpcCreate(firstname, lastname, pos, npc_note,
    OS_NPC_CREATOR_OWNED);

    to no avail. (firstname, lastname, pos, and npc_note are variables
    I've declared at the top of my script)

    The NPC shows up fine and seems to react the way I expect it to
    except it won't show up in any of my scripts that utilize sensors.
    The sensor scripts will detect a non NPC avatar just fine and
    interact with a non NPC avatar the way I scripted it to. I was not
    having this issue prior to the git commits that introduced owner
    checking on the NPCs. I know that for a little while this was
    disabled but it was reintroduced in commit d27dd3 (r/17792).

    Am I doing something wrong?

    Thanks!

-- OpenSim: 9 Region Standalone on 0.7.3 Dev
    Physics: Open Dynamics Engine
    OS: Windows XP 32 Bit
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--
OpenSim: 9 Region Standalone on 0.7.3 Dev
Physics: Open Dynamics Engine
OS: Windows XP 32 Bit
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 3 GB DDR3
Database: MySQL 5.1.11

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