I am using Diva modules on Robust 7.2, and just checked that - in my install - user created from the website cannot change their appearance. Nor clothes, nor body. I wish I had time to check with a new, module-free, install, but I can't right now.
So this is just to rise a sub-question: when people saying default avatar is locked, is it related to "external" module they use to create avatar (like Diva's)? -- http://www.speculoos.net/ secondlife://speculoos.net:8002/ Speculoos, the belgian cookie-flavored metaverse Le 8 févr. 2012 à 00:30, Justin Clark-Casey a écrit : > I finally got the chance to check whether the default "Ruth" clothing can be > edited in current OpenSim dev code. And it appears to work for me just fine > - I was able to change my trouser colour on a newly created user (though you > may have to be careful and wait a bit before logging out since the appearance > save is on a timer). > > I thought this was working on 0.7.2 as well. > > This does only apply to avatars created via OpenSim's "create user" console > command (though there is a way to call that remotely on the > UserAccountService if you're willing to deal with any security consequences). > I can't say what behaviour is like with other distros/methods (e.g. Diva) > since they go about it in a different way. > > On 24/01/12 14:04, Fleep Tuque wrote: >> Hi Gokhan, >> >> I'm not sure if we understand completely what you want to do, I will try to >> list the options based on what I think >> you're asking: >> >> 1. No user can edit the "default" avatar parts that are worn when a stock >> Opensim "Ruth" avatar is created. In order >> to edit your appearance or change clothing, you will need to create new body >> parts and clothing items in your inventory, >> wear them, and then edit those new items. From your inventory, right click >> on a folder, choose "Create New Body Part > >> New Shape" and then edit that shape. Do the same for each body part and >> clothing item to edit your own appearance. >> >> 2. Once you create new body parts and clothing items, you can make them >> full permissions and give them to other users >> and they should be able to both wear and modify the items themselves. >> >> 3. If you want to create different starter avatars that your users can >> choose from when they create their accounts, the >> best module I have found for this is the Diva Wifi Registration module for >> ROBUST (grid mode). >> >> Read about Diva's Wifi Registration module here: >> http://opensimulator.org/wiki/Wifi >> >> Download the module from: https://github.com/diva/d2/downloads >> (make sure to get the ROBUST version that matches your opensim installation) >> >> For an example of how to install the module, see the 10/13/11 entry at: >> http://fleep.wikispaces.com/FleepGrid >> (Scroll down to step 7 of my upgrade documentation). >> >> 4. If you want to be able to create groups, have profiles, offline IMs, and >> search, I recommend Mimetic Core's awesome >> Opensim Services bundle module. It's far simpler to install the bundle than >> trying to install each service separately. >> >> Download the bundle here: >> http://opensim.odosys.net/files/?dir=OpenSim_Services >> (Be sure to follow the directions carefully.) >> >> >> I hope those resources help you accomplish your goals, but let us know if >> you still have questions or problems. :) >> >> >> 2012/1/24 Gökhan Gökçe <[email protected] >> <mailto:[email protected]>> >> >> Hi all, >> >> I couldnt get my answer i think. In hippo-opensim or other viewer, when i >> create a new clothes, i can choose "share >> it with group". I will install floatsam for group, so this feature can >> work? >> >> Really thanks for your replies. >> >> 24 Ocak 2012 04:36 tarihinde Fleep Tuque <[email protected] >> <mailto:[email protected]>> yazdı: >> >> Agree, this has been the case for as long as I've been using Opensim. >> The default Ruth parts cannot be >> modified. Make all new parts (body and clothing) and then you can >> edit no problem. >> - Chris/Fleep >> >> Chris M. Collins (SL/OS: Fleep Tuque) >> >> >> On Mon, Jan 23, 2012 at 9:06 PM, InuYasha Meiji >> <[email protected] <mailto:[email protected]>> wrote: >> >> Yes, it is 0.7.2. Since I don't compile my own code, I will be >> using it till 0.7.3 becomes stable enough >> that opensimulator.org <http://opensimulator.org> is making bin >> files available. >> >> As far back as I remeber the ruth body parts and clothes a newbie >> gets is set no mod. That is why so many >> new to opensim get stuck even with oold experience in SL, they >> can't seem to edit their appearance without >> first taking those no mod items off and replaceing them >> completely with new forms. Those new forms can be >> modded. >> >> Inu. >> >> On 1/23/2012 6:41 PM, Justin Clark-Casey wrote: >> >> YOU HAVE ANGERED THE GODS. AWHERE ARE MY THUNDERBOLTS? >> >> Joking! This rather surprises me - OpenSimulator 0.7.2 >> creates the basic avatar clothing/body parts set >> (a ruth) for each avatar so they should be editable >> separately by each user. Is this OpenSimulator >> 0.7.2 that we're talking about? Earlier versions did not >> provide this. >> >> On 22/01/12 00:34, InuYasha Meiji wrote: >> >> Like the others have told you, they need to start new >> body and clothing parts. That is a small issue >> with opensim that >> people used to SL have a problem with. Sl gives you a >> ruth that can change and be modded. Opensim >> needs to fix this >> apparently. Seems people who have logged into SL then >> come in as newbies to Opensim find it a hurdle >> when first >> experiencing Opensim. Not a very good first impresion. >> >> Please programming gods, hoping I don't sound to pushy. ;) >> >> InuYasha >> >> >> On 1/21/2012 3:34 PM, Gökhan Gökçe wrote: >> >> Hi all, >> >> I installed Opensim in grid mode and used myqsl. And >> created 4 users. You know robust defines >> first user as root. So >> the other users cant edit their appearance. I gave >> userFlag = 600 and make its mode 200 but it >> didnt work again. >> >> Can anybody advice me sth? >> >> Thanks. >> >> -- >> Gökhan Gökçe _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
