Hello OpenSim geeks!

I've learned a lot from you these days! And now I'm going to prouduce some
serious stuff in OpenSim. But before doing that, I have some technical
questions.

Actually I want to provide RPG game experience in OpenSim.  I think I will
need the following functinalities:
* read state of another object
* set data to another object
* create a form for collecting user's input and store the data somewhere
persistently
* dynamically create and destroy objects

Are those possible? I hope I am not too greedy? ;-)

Cheers,
Han
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