Hello OpenSim geeks! I've learned a lot from you these days! And now I'm going to prouduce some serious stuff in OpenSim. But before doing that, I have some technical questions.
Actually I want to provide RPG game experience in OpenSim. I think I will need the following functinalities: * read state of another object * set data to another object * create a form for collecting user's input and store the data somewhere persistently * dynamically create and destroy objects Are those possible? I hope I am not too greedy? ;-) Cheers, Han
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