I've tried but failed because qavimator doesn't work on the Lion version of Mac OS.
But I follow the same spirit by doing the same in DAZ 3D and it works. The operation is easy: just find the FPS inputbox and change 30 to for example 100. Then you get a slower version the gesture animation. But it's funny that when exporting to bvh format, if I checked "for SecondLife Compatibility", the generated bvh will actually cause my SL Viewer to crash. So I just uncheck the option and everything goes well. Han On Fri, Mar 2, 2012 at 5:43 AM, Chris <[email protected]> wrote: > You might be able to run the bvh file through qavimator and use the FPS > slider in the program to slow it down som > > http://qavimator.org > http://zi.furhome.net/downloads/qavimator-setup-20100106.exe > > Hope this helps! > > > > On 3/1/2012 7:20 PM, Han Xu wrote: > > Hello, > > I've created some gesture animation with DAZ 3D. However I find the 30fps > gestures running too fast in the virtual world. > > Is there any solution that can be used for this purpose? > > Totally new the graphics stuff ;-( > > Anybody happen to know this? Thanks! > > Cheers, > Han > > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > > > -- > OpenSim: 9 Region Standalone on 0.7.3 Dev > Physics: Open Dynamics Engine > OS: Windows 7 (x64) > CPU: AMD Phenom II X4 840 3.2 GHz > Memory: 11 GB DDR3 > Database: MySQL 5.1.11 > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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