Hi,

I am having trouble thinking through a problem I seem to be having with an 
educational project for children we are making using OpenSim. The children all 
have individual single-user pocket worlds which they keep on usb sticks. (The 
installation uses Ener Hax's sim-on-a-stick.) We want them each to be able to 
teleport to a shared social world on our university server, much like Topology 
B on this page: http://opensimulator.org/wiki/Hypergrid

The social world has a static IP address. The usb sticks have no IP address 
that is knowable in advance.

This project is intended to work with 2 school classes, and the staff and 
pupils of those classes should be the only people in the social world. The usb 
sticks should definitely not be on the public map. Neither should the social 
world be available except from the usb sticks, which should only be able to 
transport their users from the pocket world to the social world and back again.

I have read all the documentation and tutorials that I can find about 
hypergridding, but I am still not sure of the best way to approach this. I have 
an uneasy suspicion that this may be very simple and I am foolishly 
over-thinking it.

Could anyone offer any guidance please? I would be happy for anything from a 
suggested starting point to a step-by-step guide.

Many thanks
Owen
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