On 25/04/12 19:39, Fleep Tuque wrote:
Hi Justin,

1)  Yes, it was the same failures every time, for both IAR and OAR files.

2)  Taking the UUID from the error line in the region console that looks like:

14:25:14 - [ARCHIVER]: Could not find asset 482b4c38-63c4-23d5-88eb-2d84a278616f

And running the command "dump asset <UUID>" on the ROBUST console yields:

ERROR: No asset found with ID 482b4c38-63c4-23d5-88eb-2d84a278616f
ERROR: No asset found with ID 482b4c38-63c4-23d5-88eb-2d84a278616f

This indicates that the assets simply are not there to save - the problem is probably not with OAR saving per se. I don't know where they would have gone - could they have been lost in the corruption?

If you are seeing them then I have to assume they are cached somewhere, either client side (though I'm assuming you cleared client cache) or simulator-side.


3)  I _think_ the problem assets are all textures, though I don't know how to 
verify that other than to say the only
visible symptom I see from the uploaded OAR or IAR file are missing textures, 
primarily on clothing items that were
stored inside another object.


The [Archiver] tells me it can't find these bazillion assets with UUID 
whatever, but I don't know which assets those are
and don't know how to figure it out either.  In the absence of being able to 
fix the problem assets, I'd be happy to
just DELETE them so at least I'd know which items on the region (or in 
inventory) were ok, but since the problem UUIDs
don't show up in the assets table, the prim table, or with the show asset 
command, I'm stumped about what to do to
resolve the issue.

Unfortunately recording the information about the source of asset uuids is not a trivial code change. However, I do see that it would be a very useful thing to have in these cases.


For now, I'm going through the restored OAR file item by item on the sim and 
checking it and its contents for problems
or missing textures, and where I find them, I'm replacing the texture on the 
original sim so hopefully in the next OAR
save, that item will be ok.

- Chris/Fleep

Chris M. Collins (SL/OS: Fleep Tuque)
Center for Simulations & Virtual Environments Research (UCSIM)
UCIT Instructional & Research Computing
University of Cincinnati
406A Zimmer Hall
315 College Drive
PO BOX 210088
Cincinnati, OH 45221-0088
[email protected] <mailto:[email protected]>
(513) 556-3018

http://ucsim.uc.edu

On Tue, Apr 24, 2012 at 11:05 PM, Justin Clark-Casey <[email protected] 
<mailto:[email protected]>> wrote:

    Is it exactly the same failures every time?  What happens if you dump out the asset 
using the "dump asset" command
    on the robust console?  (don't do this on region in case it's cached).  
Does the dump output appear to contain the
    assets?  What exactly are they, serialized object files, textures?


    On 24/04/12 14:54, Fleep Tuque wrote:

        Hi all,

        Since the FleepGrid hard drive crash a few weeks ago, I've been trying 
to backup content in a variety of ways to
        make
        sure I never lose anything again, but I keep running into issues making 
both OAR files and IAR files with
        content that
        exists on the sim or in my inventory.  When the hard drive failed and 
had to be replaced, I restored the opensim
        database from a mysql dump file, and restored all of the regions with 
OAR backups.

        It seemed to me that everything restored ok, but apparently that isn't 
the case since I can't seem to make good new
        copies of some of the restored items.

        For example, I just tried to make an IAR backup of my "product boxes" - 
these are items I've created and
        packaged up as
        freebies.  The boxes are sitting on a region that I restored from an 
OAR file.  I go to the region, take a copy
        of the
        boxes sitting out on the sim, and neatly organize them by category in 
my inventory, then run the command to make
        an IAR
        file and I see a ton of these error messages on the region console:

        08:56:16 - [ASYNC REQUEST]: Request GET 
http://74.83.148.18:8003/__assets/5857ed38
        <http://74.83.148.18:8003/assets/5857ed38>
        -0f21-4225-96de-3a0fb7e5a666 failed with status ConnectFailure and 
message Unabl
        e to connect to the remote server
        08:56:16 - [ASYNC REQUEST]: Request GET 
http://74.83.148.18:8003/__assets/0d4d6aac
        <http://74.83.148.18:8003/assets/0d4d6aac>
        -9400-4f44-a4d9-311512e29c1b failed with status ConnectFailure and 
message Unabl
        e to connect to the remote server
        08:56:16 - [ASYNC REQUEST]: Request GET 
http://74.83.148.18:8003/__assets/53ad28a3
        <http://74.83.148.18:8003/assets/53ad28a3>
        -c0f1-4e4c-ad2c-85ec41110fc2 failed with status ConnectFailure and 
message Unabl
        e to connect to the remote server

        On the ROBUST console, at the same time, these errors pop up:

        08:56:16 - [BASE HTTP SERVER]: slow GET request for 
/assets/7474c82c-f428-4b76-b
        2dd-10859beeb9d3 from 74.83.148.18:4431 <http://74.83.148.18:4431> 
<http://74.83.148.18:4431> took 3891 ms

        08:56:16 - [BASE HTTP SERVER]: slow GET request for 
/assets/203ccc0c-52eb-40cf-8
        f56-6dfb30f032c3 from 74.83.148.18:4582 <http://74.83.148.18:4582> 
<http://74.83.148.18:4582> took 3078 ms

        08:56:16 - [BASE HTTP SERVER]: slow GET request for 
/assets/6a137fba-7eec-4db8-8
        038-e94250fbc8d3 from 74.83.148.18:3828 <http://74.83.148.18:3828> 
<http://74.83.148.18:3828> took 3906 ms


        At the end of the IAR file save process, again on the region console, 
the following appears:

        08:56:17 - [ARCHIVER]: Added 1200 assets to archive
        08:56:19 - [ARCHIVER]: Successfully added 1248 assets (1319 assets not 
found but
          these may be expected invalid references)
        08:56:19 - [INVENTORY ARCHIVER]: Saved archive for Fleep Tuque

        Something similar happens when I try to make an OAR file backup of the 
sim where these objects are rezzed, too,
        and I
        haven't yet tested with the IAR file, but with the OAR file, the items 
will appear when the OAR is loaded, but the
        object textures are missing from all the contents in the boxes.  (i.e. 
a shirt object will be in the box, but the
        texture will be blank white).

        The funny thing is, as far as I can tell the original items restored 
from the OAR backup are all ok.  I have cleared
        cache in Imprudence and can open the boxes and pull out the same shirt 
and the texture seems fine, but I see yet
        another
        error on the console that looks like this when I right click > open the 
item and try to copy the contents to my
        inventory:

        09:24:17 - [PRIM INVENTORY]: Move of inventory item 
00000000-0000-0000-0000-0000
        00000000 from prim with local id 2578958302 failed because the 
inventory item co
        uld not be found
        09:24:17 - [PRIM INVENTORY]: Adding item 
11c3f1e6-b1fb-4a9f-a5bd-__9eee564e2316 fr
        om FleepGrid - Button Blouse - Disco to folder 
217c52c6-5474-31ef-f3cb-__66563b109
        a4d for Fleep Tuque
        09:24:17 - [PRIM INVENTORY]: Adding item 
ed499528-d851-47a7-a74c-__7963f9e44667 fr
        om FleepGrid - Button Blouse - Disco to folder 
217c52c6-5474-31ef-f3cb-__66563b109
        a4d for Fleep Tuque

        So two questions:

        1) I don't think I have anything misconfigured (though it's certainly a 
possibility!) so I'm not sure why the region
        console would be giving an error that it can't connect to the remote 
server when trying to make the IAR file,
        especially
        since all the processes run on the same server.

        2)  I don't understand what's wrong with the restored items rezzed out 
on the sim.  The box is there, the
        contents are
        there, the textures all appear ok even after clearing cache, but I'm 
getting errors when trying to copy them to my
        inventory, or saving out OAR or IAR files.  Any ideas what could cause 
that or better yet how to fix it so I
        don't have
        to recreate everything from scratch?

        I can't bear the thought of starting over completely, but if I can't 
figure out which items are .. broken for
        want of a
        better word, and which ones are ok, then I'm not sure what to do.  I 
don't want to keep building and developing on
        regions that I can't backup, or working with inventory items that might 
be corrupt somehow.  I'm really not sure
        what to do.

        FleepGrid Opensim Server Info

        Version:  0.7.3 Release
        Architecture:  Grid mode w/ multiple opensim processes (~4 regions per 
process), all processes on same server
        HG Enabled:  Yes
        OS:  Windows XP 32-bit
        Dbase:  MySQL 5.1
        Modules:  Diva Wifi for ROBUST, Mimetic Core's Opensim Services bundle, 
Vivox voice

        Any advice much appreciated, as always!

        - Chris/Fleep


        Chris M. Collins (SL/OS: Fleep Tuque)
        Center for Simulations & Virtual Environments Research (UCSIM)
        UCIT Instructional & Research Computing
        University of Cincinnati
        406A Zimmer Hall
        315 College Drive
        PO BOX 210088
        Cincinnati, OH 45221-0088
        [email protected] <mailto:[email protected]> <mailto:[email protected] 
<mailto:[email protected]>>
        (513) 556-3018 <tel:%28513%29%20556-3018>

        http://ucsim.uc.edu


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    http://justincc.org/blog
    http://twitter.com/justincc

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